The pathway
How you actually get there, here
How you become one varies far more by country than what one does. This is the UK route. Most people take one of these ways in; the right one depends on where you're starting from.
- 1
Associate Innovation Designer
1-2 yearsSkills to master
- Mastering core design tools (Figma), conducting basic user interviews, creating clear wireframes, and understanding our design system.
You're ready to move on when
- Consistently delivers accurate design artefacts with minimal supervision.
- Actively seeks feedback and applies it to improve work.
- Demonstrates a solid understanding of user-centred design principles.
- Can clearly articulate the 'what' and 'how' of their design decisions.
- 2
Product Designer (from a core product team)
2-3 yearsSkills to master
- Adapting to the ambiguity of early-stage innovation, developing lean experimentation skills, and focusing on problem framing rather than just feature design.
You're ready to move on when
- Expresses a strong desire to work on entirely new products, not just optimising existing ones.
- Has experience with user research and can articulate the 'why' behind design choices.
- Demonstrates comfort with uncertainty and a proactive approach to defining problems.
- Has a portfolio that shows some experience with discovery-phase work, even if informal.
- 3
UX Designer (from an agency or consultancy)
2-4 yearsSkills to master
- Navigating internal corporate stakeholders, understanding business model implications, and integrating into a continuous product development lifecycle rather than project-based work.
You're ready to move on when
- Can demonstrate strong client management and presentation skills.
- Has experience working on diverse projects and quickly adapting to new domains.
- Shows an understanding of business strategy beyond just user experience.
- Is eager to take ownership of projects from concept to (potential) launch within an organisation.