How you’d get it

How you’d get this certificate

  1. Zavmo teaches you. You learn the units one-to-one with an AI tutor, on your own work.
  2. You register with an approved centre. That is a college, training provider or employer Pearson Education Ltd has approved to offer this qualification. Zavmo is not an approved centre, so you register with them, not with us.
  3. The centre assesses, and Pearson Education Ltd awards. A qualified assessor at the centre judges your evidence, and the certificate comes from Pearson Education Ltd.

More on studying for a qualification

01What it is

The Level 5 Higher National Diploma offers learners specialist knowledge applicable to the animation industry. Learners will develop skills in areas such as personal professional development, concept development, creative projects, and professional project management.

These are the units Pearson Education Ltd registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated. Zavmo teaches towards them on your own work, and work done here is recognised as prior learning under the agreements we hold.

Zavmo is not an awarding body, is not an approved centre, and is not affiliated with Pearson Education Ltd. It does the teaching and the mapping. Pearson Education Ltd sets this qualification and awards it, and a qualified human assessor makes the assessment decision.

Free first step

Try a free Future Fluency lesson first

The free part is a Future Fluency lesson on using AI at work. It is not part of this qualification. Next, a free account. We build your plan for this qualification as you set up. Teaching towards this qualification begins when you subscribe.

No card · Nothing to commit to

02The units

What each unit actually teaches you to do

Concept & Development for The Animation Industry Real unit · Pearson Education Ltd
It teaches you to explore the history, theories, and recent developments in the animation industry. You'll develop creative ideas through an iterative problem-solving approach and acquire technical and professional knowledge to support creative practice.

What you'll be able to do

  • Explore the history, theories and developments related to the area of practice
  • Explore and develop ideas, based on an iterative approach to problem solving in creative practice
  • Explore technical knowledge and skills necessary to support creative practice
  • Explore professional knowledge, behaviours and practices within the sector
  • Explore techniques, media and formats to communicate ideas and concepts for diverse audiences
Creative Project for The Animation Industry Real unit · Pearson Education Ltd
You'll apply contextual knowledge and creative problem-solving skills to develop and produce an animation project in response to a given brief. The unit emphasises iterative development, technical skills application, and professional behaviours throughout the project.

What you'll be able to do

  • Apply relevant contextual knowledge to inform a creative project
  • Analyse a given brief to develop creative solutions, applying an iterative development process
  • Apply technical knowledge and skill in the production of a project outcome
  • Demonstrate professional knowledge, behaviours and practices in response to a given brief
  • Present the development process and outcomes of a creative project for a specified audience
Personal Professional Development for The Animation Industry Real unit · Pearson Education Ltd
This unit supports learners in developing contextual, professional, and technical knowledge to facilitate personal and professional progression in the animation industry. You'll apply creative problem-solving and communication skills to address challenges and set development goals.

What you'll be able to do

  • Develop and apply contextual knowledge to inform personal progression
  • Develop and apply professional approaches to creative problem-solving to support personal progression
  • Develop and apply technical knowledge and skill to support personal progression
  • Develop and apply professional knowledge, behaviours and practices to support personal progression
  • Develop and apply professional communication skills to support personal progression
Professional Project for Animation Industry Real unit · Pearson Education Ltd
It teaches you to respond to a professional animation brief by applying contextual knowledge, creative problem-solving, and technical skills to produce professional outcomes. You'll demonstrate project management skills and professional behaviours throughout.

What you'll be able to do

  • Apply contextual knowledge to inform a response to a professional brief
  • Apply creative problem-solving skills in the development of ideas, proposals and final project outcomes
  • Use technical knowledge and skills to produce professional outcomes
  • Demonstrate professional knowledge, behaviours and project management skills
  • Present project development and outcomes demonstrating professional communication skills
03The standards

The national standards these units are built against

What the job actually needs, in the words employers and awarding bodies already use for the work itself.

  • Work on projects involving immersive technology

    Standard
  • Work on projects involving immersive technology

    Standard
04Where it leads

The jobs these credits are mapped to

A qualification is never a dead end here. Each of these is a job record this qualification is a mapped route into.

Where this can lead

Associate Creative Project Coordinator, International Innovation

This work can lead to managing larger creative projects, or moving into wider programme and operations roles.

See the whole journey
05The credits

The credits, and who awards them

Level 5 credits are regulated, and they are awarded by Pearson Education Ltd rather than by Zavmo. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you have covered and what is next.

What you would be collecting

Concept & Development for The Animation IndustryCreative Project for The Animation IndustryPersonal Professional Development for The Animation IndustryProfessional Project for Animation Industry

Each one is a real unit registered against this qualification.

How you’d practise it

You don’t watch this. You do it.

You are not assessed on remembering this. You are assessed on applying it, analysing it, evaluating it and producing something. So that is what the practice is: projects, role play and your own live cases, with a tutor in the room.

The Navigator The Navigator · your what-if tutor Illustration
The Navigator Your plan for “Creative Project for The Animation Industry” assumes the same two people are free in March. What have you seen that makes you slightly uneasy about that?
You One of them has been pulled onto the migration twice already. Probably fine.
The Navigator That is the thread worth pulling. Let us build the version where it happens a third time and find the move that works either way.
The same lesson on the real thing: the conversation in the middle, the thinking ladder on the left, and the criteria each answer is evidencing on the right.
  • Bring your own plan Create

    For “Creative Project for The Animation Industry” you bring the plan you are actually working on, not a case study. Zavmo pulls on the assumptions in it until the weak one shows.

How you would learn this

One to one, on the work you already do

A tutor sets the task against your own job and marks the reasoning, at your pace. There is no cohort to fall behind.

A lesson from Concept & Development for The Animation Industry, one of this qualification's own units.

Concept & Development for The Animation Industry Level 5

Applied to your work in any of these jobs

This unit enables learners to explore the history, theories, and recent developments in the animation industry. Learners will develop creative ideas through an iterative problem-solving approach and acquire technical and professional knowledge to support creative practice.

How the thinking builds
  1. 1 Remember
  2. 2 Understand
  3. 3 Apply
  4. 4 Analyse
  5. 5 Evaluate
  6. 6 Create
An illustration of a Zavmo lesson, built from this role’s own route. The unit, its objective and every criterion above are the awarding body’s own words, not an example.

It is £70 a month, billed monthly. Your free first module is Future Fluency, and you can cancel any time. Teaching towards this qualification begins when you subscribe.

Your Plan Illustration

Built for Pearson BTEC Level 5 Higher National Diploma in The Animation Industry

4 units in this credential, in the order it lists them, awarded by Pearson Education Ltd.

  1. Concept & Development for The Animation Industry
  2. Creative Project for The Animation Industry
  3. Personal Professional Development for The Animation Industry
  4. Professional Project for Animation Industry
These are the real units of this credential, in its own order. Nothing here is marked done, because this plan has not been started by anyone yet. Yours would fill in as you go.

Free tools

Want a read on where you stand?

Three free tools, no account needed. Each one ends with a role, a level and a way in.

Learned on your own work, taught one-to-one.

Everything you just read, learned one-to-one on the job you already do. Your free first module is Future Fluency, so you can see how the teaching works before you pay for anything.

Build my plan, free

No card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.

The title, level, credits, guided learning hours and unit learning outcomes on this page are taken from the Ofqual Register of Regulated Qualifications. Contains public sector information licensed under the Open Government Licence v3.0. Where this data comes from.