OCN London · RQF Entry Level

OCNLR Entry Level Certificate in Creative and Digital Media (Entry 3)

You don’t just earn this. You learn to use it, one-to-one, on your own real work.

  • LevelRQF Entry Level
  • Total credits15
  • Guided learning150 hours
  • Units in this qualification13

Awarded by OCN London · on the Ofqual register

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What you’ll learn

What each unit actually teaches you to do

The Entry Level Certificate in Creative and Digital Media provides a broader foundation than the Award. Learners gain skills applicable to roles within the creative and digital media industries, covering topics like digital video, magazine design, and advertising.

These are the units OCN London registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated, and every one you earn is yours to keep.

Action Planning for Own Development in the Creative SectorReal unit · OCN London
It teaches you to recognise their own skills, knowledge, and personal requirements in relation to creative sector career paths. You'll explore learning and development routes, understand the value of CVs, and create action plans to support career progression.

What you'll be able to do

  • Recognise own skills and knowledge, identifying areas of strength and areas for development
  • Match own skills, knowledge and personal requirements with possible career paths, considering the requirements of different roles
  • Know routes available for own learning and development, in relation to possible career paths, including formal education, training courses, and work-based learning
  • Understand the value of CVs for career development, explaining how they can be used to showcase skills and experience
Creative Media Production SkillsReal unit · OCN London
You'll plan, produce, and present creative media products by considering the target audience, purpose, and required resources. They will apply relevant skills and techniques and review media products to evaluate their effectiveness.

What you'll be able to do

  • Plan a creative media product, considering the target audience, purpose, and resources
  • Produce a creative media product, applying relevant skills and techniques
  • Present a completed media product, explaining its purpose and features
  • Review media products, evaluating their effectiveness and identifying areas for improvement
Developing AnimationReal unit · OCN London
It teaches you to develop and record ideas for animated sequences using storyboards and sketches. You'll produce animations applying relevant principles and techniques, communicate narrative and style through visual aids, and review their work to identify improvements.

What you'll be able to do

  • Develop and record ideas for an animated sequence, using storyboards, sketches, or other visual aids to communicate the narrative and visual style.
  • Produce an animated sequence, applying animation principles and techniques to create movement and bring the characters or objects to life.
  • Review own work, identifying strengths and weaknesses, and suggesting improvements to enhance the quality and effectiveness of the animation.
Digital 3D Modelling for Creative Media IndustriesReal unit · OCN London
You'll produce primitive 3D objects using appropriate software tools and techniques. They will plan 3D objects considering shape and dimensions, combine primitives to create detailed models, present their work, and review the outcomes for accuracy and visual appeal.

What you'll be able to do

  • Produce primitive 3D objects using appropriate software tools and techniques.
  • Plan a 3D object using primitives, considering its overall shape, dimensions, and intended purpose.
  • Produce a 3D object by combining and manipulating primitive shapes, ensuring accuracy and visual appeal.
  • Present a 3D object effectively, using appropriate lighting, rendering, and presentation techniques.
  • Review a 3D object, identifying areas for improvement and suggesting modifications based on feedback and evaluation criteria.
Digital PhotographyReal unit · OCN London
You'll learn to take digital photographs by adjusting camera settings such as exposure and focus to achieve desired effects. They will review and evaluate photographs considering composition, lighting, and focus to enhance image quality.

What you'll be able to do

  • Take photographs using a digital camera, adjusting settings to achieve the desired effect
  • Review a digital photograph, evaluating its composition, lighting, and focus
Digital VideoReal unit · OCN London
You'll plan, shoot, and edit short digital films, considering available resources and intended audiences. They will develop skills in safe equipment use, shot composition, in-camera editing, and review digital videos to assess effectiveness and technical quality.

What you'll be able to do

  • Plan a short film, taking into account the resources available and the intended audience
  • Shoot a film, ensuring that all shots are in focus and well-composed
  • Work safely with film making equipment, adhering to all relevant health and safety regulations
  • Edit a film in camera, using appropriate techniques to create a coherent narrative
  • Review a digital video, identifying areas for improvement and suggesting solutions
Game Engine Technologies for Creative Media IndustriesReal unit · OCN London
This unit equips learners with skills to plan and develop 3D game levels using game engine technologies. You'll use level editors to create maps, consider gameplay requirements and target audiences, and apply testing techniques to identify and resolve issues.

What you'll be able to do

  • Plan the development of a 3D game level, taking into account the target audience and gameplay requirements.
  • Use a level editor to create a 3D game engine map, incorporating appropriate assets and environmental elements.
  • Apply testing techniques to a 3D game engine map to identify and resolve any issues related to gameplay, performance, or aesthetics.
Images and Design in Newspapers and MagazinesReal unit · OCN London
It teaches you to plan basic newspapers or magazines by identifying target audiences and overall design. You'll understand the value of images and graphic design in enhancing reader experience and review their own work to identify strengths and areas for improvement.

What you'll be able to do

  • Plan a basic newspaper or magazine, considering the target audience and the overall design
  • Understand the value of images and graphic design in newspaper and magazine production, explaining how they can enhance the reader's experience
  • Review own work, identifying strengths and weaknesses and suggesting improvements
Introduction to Interactive Media ProductsReal unit · OCN London
You'll plan, produce, and present interactive media products by identifying target audiences, purposes, and required functionality. They will apply software and design principles and review their work to evaluate usability and effectiveness.

What you'll be able to do

  • Plan interactive media products, considering the target audience, purpose, and functionality
  • Produce an interactive media product, applying relevant software and design principles
  • Review own work on an interactive media product, evaluating its usability and effectiveness
  • Present an interactive media product, demonstrating its features and functionality
Introduction to Radio Production and InterviewingReal unit · OCN London
This unit introduces learners to radio production and interviewing techniques, including planning sound recordings with consideration of purpose, content, and audience. You'll conduct interviews using effective questioning, operate sound recording equipment safely, and review their own radio productions.

What you'll be able to do

  • Plan a sound recording, considering the purpose, content, and target audience
  • Conduct an interview, using appropriate questioning techniques and active listening skills
  • Use sound recording equipment effectively, ensuring optimal sound quality
  • Follow relevant Health and Safety guidelines and safeguards when using sound recording equipment and working in a studio environment
  • Review own radio production, evaluating its technical quality and content
Presentation SkillsReal unit · OCN London
It teaches you to plan and deliver presentations by identifying the audience, purpose, and key messages. You'll develop appropriate presentation techniques, use visual aids effectively, and review their own performance to identify strengths and areas for development.

What you'll be able to do

  • Plan a presentation, considering the audience, purpose, and key messages
  • Deliver a presentation using appropriate techniques and visual aids
  • Review own performance in delivering a presentation, identifying strengths and areas for development
Understanding the Purpose of AdvertisingReal unit · OCN London
You'll understand the purpose of advertising and how it differs from other media content. They will analyse persuasive techniques used in advertisements and develop the ability to plan advertisements considering target audiences and promotional objectives.

What you'll be able to do

  • Distinguish advertisements from other media content, explaining the key differences between them
  • Understand how advertisements are used to sell products, analysing the techniques used to persuade consumers
  • Plan an advertisement, considering the target audience, the product being advertised, and the overall message
Using Social Media for PromotionReal unit · OCN London
This unit provides learners with an understanding of social media's role in promotion, including the benefits and suitability of different platforms. You'll plan, present, and review social media promotion campaigns for specific products or services.

What you'll be able to do

  • Understand the purpose and benefits of using social media for promotional activities
  • Understand the different social media platforms and their suitability for promoting various products or services
  • Plan a social media promotion campaign for a specific product or service, considering target audience and objectives
  • Present a planned social media promotion campaign, outlining key strategies and tactics
  • Review the effectiveness of a social media promotion, analysing data and identifying areas for improvement

The honest bit

You’ve started things before

Most courses were built for a room full of people who aren’t you. A cohort moves on whether or not your week allowed it, and by the third week the thing you’re behind on becomes the reason you stop opening it.

There’s no cohort here, and no timetable to fall behind. Before anything starts, Zavmo asks when you’re sharpest and how long you can realistically sit down for, then builds the sessions around those answers. A bad fortnight changes your pace. It doesn’t put you behind.

And you only pay once you start learning. Searching and planning are free, and you can cancel any time — so the cost of finding out is an afternoon, not a year.

Your passport

Every credit is a stamp you keep

Entry Level credits are regulated. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you’ve earned and what’s next.

Action Planning for Own Development in the Creative SectorCreative Media Production SkillsDeveloping AnimationDigital 3D Modelling for Creative Media IndustriesDigital PhotographyDigital VideoGame Engine Technologies for Creative Media IndustriesImages and Design in Newspapers and Magazines

Each stamp is a real unit registered against this qualification.

Who’d teach you this

The Evidence Evaluator

Assessor

Helps you show what you can actually do, gathering the evidence that proves it as you learn.

Meet all twelve tutors

Where this connects

Where these credits take you

A qualification is never a dead end here. See the jobs its credits open, the national occupational standards its units map to, and the future skills they quietly build.

Where this can lead

Social Media Coordinator

Your journey here starts with getting the fundamentals right, but the possibilities for growth are immense. We're investing in you for the long term, and we're excited to see where your curiosity and drive take you within Zavmo and beyond.

See the whole journey →

Showing 6 roles, drawn from 29 job records mapped to this qualification.

Skills it covers

What the job actually needs. These are the standards the units are built against, in the words employers and awarding bodies already use for the work itself.

Create visual content for use in radio and audio productions

How you’ll actually learn this

One-to-one, on your own real work

A qualification is usually something done to you: sit the class, sit the exam, hope it sticks. Here it’s the opposite. You learn it one-to-one with a companion, on your own real work, and you keep going until you can use it, not just recall it.

One-to-one, on your real workNo lectures, no past-papers. Every unit is practised on the actual tasks your job throws at you, a tutor beside you, not a video in front of you.
Taught to the top, not the testMost courses stop at remembering. Your companion keeps climbing: analysing, judging, creating. That’s the part a machine can’t do for you.
Credits you keep, a map that continuesEvery unit is regulated and yours for good. The day you finish, Zavmo already knows the next role your new credits open.
Action Planning for Own Development in the Creative SectorEntry Level

Applied to your work in any of these jobs

This unit enables learners to recognise their own skills, knowledge, and personal requirements in relation to creative sector career paths. Learners will explore learning and development routes, understand the value of CVs, and create action plans to support career progression.

How the thinking builds
  1. Remember
  2. Understand
  3. Apply
  4. Analyse
  5. Evaluate
  6. Create
An illustration of a Zavmo lesson, built from this role’s own route. The unit, its objective and every criterion above are the awarding body’s own words, not an example.
Your PlanIllustration

Built for OCNLR Entry Level Certificate in Creative and Digital Media (Entry 3)

13 units in this credential, in the order it lists them, awarded by OCN London.

  1. Action Planning for Own Development in the Creative Sector
  2. Creative Media Production Skills
  3. Developing Animation
  4. Digital 3D Modelling for Creative Media Industries
  5. Digital Photography
  6. Digital Video

and 7 more in the full unit list below.

These are the real units of this credential, in its own order. Nothing here is marked done, because this plan has not been started by anyone yet. Yours would fill in as you go.

One to one, not one to many

No two people run this the same way

A course is written once and handed to everyone. This is assembled around you, and keeps changing as it learns you. Five things it reads, and what each one changes.

  1. Your actual work Every unit is taught against a live piece of your own work, not a worked example from a textbook.
  2. What you already know The first conversation finds your starting point, so you skip what you can already do and spend the time on what you cannot.
  3. The conditions you learn under Not a learning-styles quiz. The evidence does not support those. The dimensions the research does back, read once and used to shape the plan.
  4. How far you got last time It picks up mid-thought. The tutor knows what you said, what you struggled with, and what it asked you to try.
  5. Which tutor suits the moment Twelve of them, each for a different kind of thinking. The one who walks you through a first idea is not the one who stress-tests it.

See how you learn, free. Eight questions, no sign-up. A directional taster; the diagnostic inside Zavmo goes deeper and keeps adapting.

Why it sticks

Most courses stop at remembering

There’s a well-known ladder of how deeply you learn something, called Bloom’s Taxonomy. Most courses get you up the first two rungs: you remember some facts, you pass a test, you forget it. Real skill lives at the top. Judging, deciding, creating. And this isn’t a generic ladder: every rung has a named Zavmo tutor who walks you up it.

  1. 6CreateThe Creative Catalyst
  2. 5EvaluateThe Evidence Evaluator
  3. 4AnalyseThe Analyst
  4. 3ApplyThe Coach
  5. 2UnderstandThe Connector
  6. 1RememberThe Builder

Where most courses leave you Where Zavmo takes you

Why this matters: AI can already remember and understand for you. What it can’t do is take your real problem and judge the right call. So the only learning worth paying for is the learning that takes you to the top. That’s exactly what a tutor doing it with you, on your real work, is for.

The value

Why the companion is worth £70 a month

You’re not paying for the units. They’re regulated, and the same wherever you earn them. You’re paying for the one thing that decides whether you actually get there: a companion that makes them stick, on your real work.

That is one-to-one on this qualification, every day, on the work you already do, for £70 a month. Your first module is free, so you can see the teaching before you pay for any of it. Billed monthly, cancel any time and billing stops.

Earned on your own work, taught to the top.

Everything you just read, learned one-to-one on the job you already do. Your first module is free, so you can see the teaching before you pay for any of it.

Build my plan, free

No card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.