How you’d get it

How you’d get this certificate

  1. Zavmo teaches you. You learn the units one-to-one with an AI tutor, on your own work.
  2. You register with an approved centre. That is a college, training provider or employer Pearson Education Ltd has approved to offer this qualification. Zavmo is not an approved centre, so you register with them, not with us.
  3. The centre assesses, and Pearson Education Ltd awards. A qualified assessor at the centre judges your evidence, and the certificate comes from Pearson Education Ltd.

More on studying for a qualification

01What it is

BTEC Nationals are level 3 vocational qualifications that provide specialist, work-related learning in a range of sectors.

These are the units Pearson Education Ltd registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated. Zavmo teaches towards them on your own work, and work done here is recognised as prior learning under the agreements we hold.

Zavmo is not an awarding body, is not an approved centre, and is not affiliated with Pearson Education Ltd. It does the teaching and the mapping. Pearson Education Ltd sets this qualification and awards it, and a qualified human assessor makes the assessment decision.

Free first step

Try a free Future Fluency lesson first

The free part is a Future Fluency lesson on using AI at work. It is not part of this qualification. Next, a free account. We build your plan for this qualification as you set up. Teaching towards this qualification begins when you subscribe.

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02The units

What each unit actually teaches you to do

Computer Games Development Real unit · Pearson Education Ltd
You'll study the principles of computer games development, including key concepts, team roles, and development lifecycle stages. The unit involves designing, developing, testing, and evaluating games using appropriate software and tools, considering target audience and gameplay mechanics.

What you'll be able to do

  • Understand the principles of computer games development
  • Design computer games
  • Develop computer games using appropriate software and tools
  • Test and evaluate computer games
Creating Systems to Manage Information Real unit · Pearson Education Ltd
You'll understand information management systems, including their purpose, types, and governance principles. The unit covers designing, implementing, and evaluating systems to manage information effectively, considering functionality, features, and security requirements.

What you'll be able to do

  • Understand the principles of information management systems
  • Design systems to manage information effectively
  • Implement information management systems
  • Evaluate the effectiveness of information management systems
Data Modelling Real unit · Pearson Education Ltd
This unit covers the principles and benefits of data modelling, including conceptual, logical, and physical models. You'll design, implement, validate, and refine data models using appropriate tools to meet specific requirements, documenting models with standard notation.

What you'll be able to do

  • Understand the principles of data modelling
  • Design data models to meet specific requirements
  • Implement data models using appropriate software and tools
  • Validate and refine data models
Information Technology Systems Real unit · Pearson Education Ltd
You'll gain knowledge of information technology systems, including hardware, software, and networks. The unit covers installation, configuration, maintenance, troubleshooting, IT security, and data management within IT systems to ensure effective operation and protection.

What you'll be able to do

  • Understand the components of information technology systems
  • Install and configure IT systems
  • Maintain and troubleshoot IT systems
  • Understand the importance of IT security
  • Manage data within IT systems
Mobile Apps Development Real unit · Pearson Education Ltd
This unit introduces the principles of mobile app development, including platform considerations and user experience. You'll design user interfaces, develop applications using suitable programming languages, implement data storage, and test, debug, and deploy mobile apps.

What you'll be able to do

  • Understand the principles of mobile app development
  • Design user interfaces for mobile applications
  • Develop mobile applications using appropriate programming languages and frameworks
  • Implement data storage and retrieval mechanisms in mobile apps
  • Test and debug mobile applications
  • Deploy mobile applications to app stores
  • Understand the security considerations for mobile app development
  • Evaluate the performance and usability of mobile applications
Programming Real unit · Pearson Education Ltd
It teaches you to understand fundamental programming concepts and paradigms. You'll design, implement, test, and debug programming solutions using appropriate languages, emphasising code readability and maintainability to meet specified requirements.

What you'll be able to do

  • Understand the fundamental principles of programming
  • Design programming solutions to meet specific requirements
  • Implement programming solutions using appropriate programming languages
  • Test and debug programming solutions
Using Social Media in Business Real unit · Pearson Education Ltd
You'll understand the role of social media in business, including planning, implementing, monitoring, and evaluating social media campaigns. The unit addresses different platforms, target audiences, and legal and ethical considerations relevant to business use of social media.

What you'll be able to do

  • Understand the role of social media in business organisations
  • Plan social media campaigns for business purposes
  • Implement social media campaigns
  • Monitor and evaluate the effectiveness of social media campaigns
Website Development Real unit · Pearson Education Ltd
This unit provides learners with knowledge of website development principles, including usability, accessibility, and SEO. You'll plan, design, develop, test, and evaluate functional websites, gaining practical skills in website architecture, technologies, and key components.

What you'll be able to do

  • Understand the principles of website development
  • Plan and design a website
  • Develop a functional website
  • Test and evaluate a website
03The standards

The national standards these units are built against

What the job actually needs, in the words employers and awarding bodies already use for the work itself.

  • Design and develop mobile applications for digital content

    Standard
04Where it leads

The jobs these credits are mapped to

A qualification is never a dead end here. Each of these is a job record this qualification is a mapped route into.

Showing 4 roles, drawn from 5 job records mapped to this qualification. Near-identical records are folded together, and each row says how many it stands for.

Where this can lead

Senior Mobile Developer

From here, the path can lead to Director of Mobile Engineering, leading mobile teams and strategy, or Principal Mobile Engineer, setting technical direction as a senior specialist.

See the whole journey
05The credits

The credits, and who awards them

Level 3 credits are regulated, and they are awarded by Pearson Education Ltd rather than by Zavmo. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you have covered and what is next.

What you would be collecting

Computer Games DevelopmentCreating Systems to Manage InformationData ModellingInformation Technology SystemsMobile Apps DevelopmentProgrammingUsing Social Media in BusinessWebsite Development

Each one is a real unit registered against this qualification.

How you’d practise it

You don’t watch this. You do it.

You are not assessed on remembering this. You are assessed on applying it, analysing it, evaluating it and producing something. So that is what the practice is: projects, role play and your own live cases, with a tutor in the room.

The Analyst The Analyst · your map-it-properly tutor Illustration
The Analyst In “Creating Systems to Manage Information” you have moved the target from 48 hours to 24. Where does that time come from?
You The team prioritises better, I suppose.
The Analyst Or it comes out of the follow-ups, and reopened cases climb in about six weeks. Let us map it and find out which, before it is a surprise.
The same lesson on the real thing: the conversation in the middle, the thinking ladder on the left, and the criteria each answer is evidencing on the right.
  • Map a live decision Analyse

    “Creating Systems to Manage Information” runs on a decision you are facing now. Zavmo maps it with you and shows what the second-order effect looks like before you find out the slow way.

How you would learn this

One to one, on the work you already do

A tutor sets the task against your own job and marks the reasoning, at your pace. There is no cohort to fall behind.

A lesson from Computer Games Development, one of this qualification's own units.

Computer Games Development Level 3

Applied to your work in any of these jobs

Learners will study the principles of computer games development, including key concepts, team roles, and development lifecycle stages. The unit involves designing, developing, testing, and evaluating games using appropriate software and tools, considering target audience and gameplay mechanics.

How the thinking builds
  1. 1 Remember
  2. 2 Understand
  3. 3 Apply
  4. 4 Analyse
  5. 5 Evaluate
  6. 6 Create
An illustration of a Zavmo lesson, built from this role’s own route. The unit, its objective and every criterion above are the awarding body’s own words, not an example.

It is £70 a month, billed monthly. Your free first module is Future Fluency, and you can cancel any time. Teaching towards this qualification begins when you subscribe.

Your Plan Illustration

Built for Pearson BTEC Level 3 National Foundation Diploma in Information Technology

8 units in this credential, in the order it lists them, awarded by Pearson Education Ltd.

  1. Computer Games Development
  2. Creating Systems to Manage Information
  3. Data Modelling
  4. Information Technology Systems
  5. Mobile Apps Development
  6. Programming

and 2 more in the full unit list below.

These are the real units of this credential, in its own order. Nothing here is marked done, because this plan has not been started by anyone yet. Yours would fill in as you go.

Free tools

Want a read on where you stand?

Three free tools, no account needed. Each one ends with a role, a level and a way in.

Learned on your own work, taught one-to-one.

Everything you just read, learned one-to-one on the job you already do. Your free first module is Future Fluency, so you can see how the teaching works before you pay for anything.

Build my plan, free

No card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.

The title, level, credits, guided learning hours and unit learning outcomes on this page are taken from the Ofqual Register of Regulated Qualifications. Contains public sector information licensed under the Open Government Licence v3.0. Where this data comes from.