Cambridge OCR · RQF Level 3

Cambridge OCR Level 3 Cambridge Technical Subsidiary Diploma in Art and Design

You don’t just earn this. You learn to use it, one-to-one, on your own real work.

  • LevelRQF Level 3
  • Total credits90
  • Guided learning540 hours
  • Units in this qualification38

Awarded by Cambridge OCR · on the Ofqual register

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What you’ll learn

What each unit actually teaches you to do

This qualification allows learners to develop art and design skills. It covers the use of 2D and 3D materials, techniques, and the development of ideas for specialist art or design briefs. It is suitable for those seeking a vocationally-related qualification in the crafts, creative arts and design sector.

These are the units Cambridge OCR registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated, and every one you earn is yours to keep.

3D product designReal unit · Cambridge OCR
This unit focuses on understanding 3D product design briefs and developing ideas in response to client requirements. You'll use client feedback to refine concepts, plan safe production, and produce maquettes or final 3D products that meet specified criteria.

What you'll be able to do

  • Understand the specific requirements outlined in a 3D product design brief.
  • Develop a range of ideas for a 3D product that effectively addresses a given client brief.
  • Use feedback gained from a client to refine and improve 3D product ideas.
  • Plan the safe and efficient realisation of the final 3D product.
  • Produce a maquette or final 3D product to meet the client brief, evaluating its success against the client’s original requirements.
Art and design illustrationReal unit · Cambridge OCR
This unit explores the work of professional illustrators, including styles, techniques, and purposes. You'll develop and present creative illustration ideas in response to client briefs and produce final illustration work suitable for professional presentation.

What you'll be able to do

  • Understand the diverse range of work produced by professional illustrators.
  • Develop a variety of creative ideas for illustration work, responding effectively to a client brief.
  • Present illustration ideas to a client, effectively communicating concepts and incorporating feedback for selection.
  • Produce final illustration work to a professional standard, suitable for presentation to a client.
Art and design in contextReal unit · Cambridge OCR
It teaches you to understand art and design within specific contexts by studying artists or designers from particular movements, styles, periods, cultures, or themes. You'll develop ideas influenced by others and produce and review a final outcome.

What you'll be able to do

  • Understand the work of artists or designers within a specific movement, style, period, culture or theme, demonstrating knowledge of key characteristics and influences.
  • Develop an idea that is clearly influenced by the work of another artist or designer, showing evidence of research and understanding.
  • Produce a final outcome that is demonstrably influenced by the work of another artist or designer, applying relevant techniques and processes.
  • Review their final outcome in comparison to the work of the artist or designer that most influenced them, identifying strengths, weaknesses, and areas for improvement.
Branding and corporate designReal unit · Cambridge OCR
This unit introduces corporate branding and design principles, including brand identity and positioning. You'll select appropriate media and techniques to develop corporate logo ideas, present these for client feedback, and produce final corporate branding materials.

What you'll be able to do

  • Understand the principles and concepts underpinning corporate branding and design.
  • Select and use appropriate media, techniques and equipment for designing corporate branding materials.
  • Develop a range of ideas for a corporate logo that effectively addresses a given client brief.
  • Present corporate logo ideas to a client, incorporating feedback to refine the designs.
  • Produce a final corporate logo design suitable for presentation to a target audience or focus group.
Carving, constructing and modelling 3D artworkReal unit · Cambridge OCR
You'll explore the processes of carving, constructing, and modelling 3D artwork, including material selection and tool use. The unit develops skills to safely produce 3D work by applying these production methods to create original carved, constructed, or modelled pieces.

What you'll be able to do

  • Understand the processes involved in producing carved, constructed and modelled 3D artwork.
  • Develop creative and innovative ideas for carved, constructed and modelled 3D artwork.
  • Safely and effectively use carving, construction and modelling production methods to create 3D artwork.
Character design and creationReal unit · Cambridge OCR
You'll study character design principles used in comics, graphic novels, animation, and games. The unit focuses on developing original character ideas with detailed profiles and creating finished drawings and 3D models showcasing different poses and expressions.

What you'll be able to do

  • Understand the characteristics of characters used in comics, graphic novels, animation, and console games.
  • Understand the processes involved in creating and developing compelling characters.
  • Develop original ideas for a new character's features and profile, considering their background and motivations.
  • Develop a character idea into a series of finished drawings, showcasing different poses and expressions.
  • Create a 3D character model, demonstrating proficiency in relevant software and techniques.
Contemporary fine artReal unit · Cambridge OCR
This unit provides knowledge of contemporary fine art practices, exploring key concepts, themes, and techniques used by current artists. You'll develop, produce, and present an original piece of contemporary fine art work, considering social, political, and cultural influences.

What you'll be able to do

  • Understand the work of contemporary fine artists, including their concepts, techniques and influences
  • Develop ideas for a piece of contemporary fine art work, demonstrating creativity and critical thinking
  • Produce a piece of contemporary fine art work, applying acquired skills and knowledge of relevant techniques and materials
  • Present a final piece of contemporary fine art work, effectively communicating its concept and execution
Creating 3D art or design workReal unit · Cambridge OCR
It teaches you to understand 3D art or design work within a chosen area of interest. You'll develop original ideas using appropriate materials and processes, and produce a final 3D art or design piece demonstrating aesthetic and functional qualities.

What you'll be able to do

  • Understand the characteristics of 3D art or design work produced by practitioners in a chosen 3D area of interest.
  • Develop an original idea for 3D art or design work, selecting and using appropriate materials and processes.
  • Produce a final, well-executed piece of 3D art or design work.
Creating animationReal unit · Cambridge OCR
This unit covers different animation types and production processes, including stop motion, 2D, and 3D animation. You'll develop ideas for animations featuring original characters, plan production using storyboards, and create short animations demonstrating technical skills.

What you'll be able to do

  • Understand the different types of animation techniques and the processes involved in their production.
  • Develop creative ideas for an animation featuring an original character that they have designed.
  • Plan the production of an animation using a detailed storyboard, outlining key scenes and actions.
  • Create a short animation that effectively features an original character, demonstrating technical and artistic skills.
Design for advertisingReal unit · Cambridge OCR
You'll study visual communication principles in advertising and various advertising methods. The unit involves developing innovative advertising visual ideas in response to client briefs, presenting concepts for feedback, and producing final advertising visuals for publication.

What you'll be able to do

  • Understand the principles of advertising visuals and the methods used in their production.
  • Develop innovative ideas for advertising visuals in response to a specific client brief.
  • Present advertising visual concepts to a client, effectively communicating ideas and incorporating feedback for refinement and approval.
  • Produce final advertising visuals that meet the requirements of a client brief and are suitable for publication.
Digital fine artReal unit · Cambridge OCR
You'll study digital techniques used in fine art, such as digital painting, photo manipulation, and 3D modelling. They will generate ideas, produce, and present a final digital fine art piece, applying appropriate software, hardware, and artistic effects.

What you'll be able to do

  • Understand the range of digital techniques that are used by fine artists in their digital fine art work.
  • Generate creative and innovative ideas for a digital fine art project, considering different approaches and concepts.
  • Produce a final piece of digital fine art, demonstrating technical skills and artistic expression.
  • Present the final piece of digital fine art effectively, communicating its meaning and artistic merit.
Digital image creationReal unit · Cambridge OCR
This unit introduces learners to digital image creation by analysing the work of digital photographers and artists. You'll develop skills in producing and manipulating digital images using photography and image editing software in response to briefs or projects.

What you'll be able to do

  • Understand the work of digital photographers and/or artists, analysing their techniques and approaches to digital image creation.
  • Produce digital images using photography and other technology, demonstrating proficiency in capturing and manipulating digital content.
  • Use digital image manipulation software to edit digital images, applying various tools and techniques to enhance and transform images.
  • Develop ideas for a digitally manipulated image, in response to a brief or project, demonstrating creativity and problem-solving skills.
  • Produce a final digitally manipulated image, in response to a brief or project, demonstrating technical skill and artistic vision.
Exhibiting and presenting artworkReal unit · Cambridge OCR
You'll study the characteristics and purposes of art and design exhibitions, plan and promote their own exhibition, prepare and present work, and evaluate the exhibition experience to develop practical skills in exhibiting artwork.

What you'll be able to do

  • Understand the characteristics of existing art/design exhibitions, including their purpose, target audience, and curatorial approach.
  • Plan an exhibition of art/design work, considering factors such as theme, layout, and logistics.
  • Promote an exhibition of art/design work, utilising appropriate marketing strategies and channels.
  • Prepare artwork for own exhibition, ensuring it is properly presented and ready for display.
  • Take part in own exhibition, engaging with visitors and managing the display.
  • Evaluate the exhibition, assessing its success and identifying areas for improvement.
Exploring artists as photographersReal unit · Cambridge OCR
You'll study photography as an artistic medium, examining its historical and contemporary uses. The unit focuses on generating and developing original photographic artwork ideas and producing final photographic pieces using various techniques and materials.

What you'll be able to do

  • Understand photography as a medium for artists’ work, considering its historical and contemporary applications.
  • Generate ideas for an original project that uses photography as a medium for artwork, demonstrating creativity and conceptual thinking.
  • Develop ideas for photographic artwork through the exploration of techniques, processes or materials, experimenting with different approaches to achieve desired effects.
  • Produce final photographic artwork for display, demonstrating technical skill and artistic vision.
Exploring ceramicsReal unit · Cambridge OCR
You'll develop creative ideas and practical skills for 3D ceramic work. The unit covers the safe use of materials and tools to produce final 3D ceramic pieces, emphasising the development and realisation of original ceramic designs.

What you'll be able to do

  • Develop creative and innovative ideas for 3D ceramic work.
  • Develop the practical skills needed to create 3D ceramic work, using appropriate materials and tools safely and effectively.
  • Produce a final, resolved piece of 3D ceramic work.
Exploring digital photographyReal unit · Cambridge OCR
This unit covers the operation of digital cameras, including understanding aperture, shutter speed, and ISO settings. You'll develop skills in framing, composition, lighting, and digital editing techniques to enhance and manipulate digital photographs effectively.

What you'll be able to do

  • Understand the operating controls of a digital camera, including settings for aperture, shutter speed, and ISO.
  • Understand the use of framing and composition when taking digital photographs, applying principles such as rule of thirds and leading lines.
  • Understand the use of lighting when taking digital photographs, considering natural and artificial light sources and their effects.
  • Use digital editing and manipulation techniques to alter digital photographs, enhancing their visual impact and correcting imperfections.
Exploring film-based photographyReal unit · Cambridge OCR
You'll explore the controls and settings of film-based cameras, including aperture, shutter speed, and focusing. The unit also covers framing, composition, lighting effects, and experimental darkroom or cameraless photographic techniques to create film-based photographs.

What you'll be able to do

  • Understand the operating controls of a film-based camera, including settings for aperture, shutter speed, and focusing.
  • Understand the use of framing and composition when taking film-based photographs, applying principles such as rule of thirds and leading lines.
  • Understand the effects and use of different lighting sources when taking film-based photographs, considering natural and artificial light and their impact on film.
  • Understand experimental darkroom or cameraless photographic techniques, such as photograms and alternative printing processes.
Fashion designReal unit · Cambridge OCR
This unit introduces learners to fashion design principles and the roles of fashion designers. You'll use various media, materials, and techniques to produce fashion items and develop final fashion designs tailored to specific target markets.

What you'll be able to do

  • Understand the principles of fashion design and the diverse roles and responsibilities of fashion designers
  • Understand the fashion industry, including trends, markets, and production processes
  • Use a range of media, materials, and techniques effectively to produce fashion items, demonstrating technical proficiency and creative expression
  • Develop a final fashion design that is tailored to the needs and preferences of an identified target market, considering factors such as age, lifestyle, and budget
Fashion illustrationReal unit · Cambridge OCR
It teaches you to understand different fashion illustration styles, their historical development, and contemporary influences. You'll develop their own illustration style using various media, materials, and processes, producing original fashion illustrations in response to briefs or projects.

What you'll be able to do

  • Understand different fashion illustration styles and influences, including historical and contemporary examples
  • Understand the range of media, materials and processes used in fashion illustration
  • Use a variety of fashion illustration techniques to develop a personal illustration style
  • Select and use appropriate media, materials and processes to create fashion illustrations
  • Produce original fashion illustrations that effectively respond to a given client brief
  • Use appropriate presentation techniques to effectively present fashion illustrations to a client
Fashion productionReal unit · Cambridge OCR
You'll learn to present fashion designs clearly and experiment with materials and construction techniques. The unit covers planning and producing fashion items for exhibition or display, emphasising professional communication and application of construction methods.

What you'll be able to do

  • Present final designs for a fashion item clearly and effectively, using appropriate visual aids and communication techniques
  • Experiment with a variety of materials and construction techniques to determine the most suitable options for a specific fashion item
  • Apply appropriate construction techniques for a fashion item
  • Plan the production process for a designed fashion item, considering factors such as materials, equipment, time, and cost
  • Produce a fashion item to a professional standard, ready for exhibition or display, demonstrating attention to detail and quality craftsmanship
Fine art drawingReal unit · Cambridge OCR
You'll study the principles of fine art drawing, including composition, perspective, and proportion, within historical and contemporary contexts. They will develop technical skills using diverse drawing techniques and media to conceive, realise, and present a personal fine art drawing project.

What you'll be able to do

  • Understand the principles of fine art drawing, including its historical and contemporary contexts
  • Analyse how and why artists use drawing as a medium for artistic expression
  • Develop skills in using a range of drawing techniques, approaches and media
  • Develop ideas for a personal fine art drawing project, demonstrating creativity and critical thinking
  • Realise a personal fine art drawing project, applying acquired skills and knowledge
  • Present a personal fine art drawing project, effectively communicating its concept and execution
Fine art paintingReal unit · Cambridge OCR
This unit focuses on the principles of fine art painting, such as colour theory, composition, and perspective, alongside historical and contemporary contexts. You'll generate ideas, produce, and present a final fine art painting, applying relevant techniques and styles.

What you'll be able to do

  • Understand the principles of fine art painting, including its historical and contemporary contexts
  • Analyse how and why fine art painters work, considering their techniques, styles and influences
  • Generate ideas for a final fine art painting, demonstrating creativity and critical thinking
  • Produce a final fine art painting, applying acquired skills and knowledge of painting techniques and materials
  • Present a final fine art painting, effectively communicating its concept and execution
Fine art printmakingReal unit · Cambridge OCR
This unit covers fine art printmaking techniques, including etching, lithography, and screen printing, alongside associated materials and processes. You'll develop ideas, produce a series of fine art prints in response to a brief, and present their work effectively.

What you'll be able to do

  • Understand a range of printmaking techniques, processes, and materials used in fine art printmaking.
  • Develop ideas for a final series of fine art prints in response to a project or brief, demonstrating creativity and critical thinking.
  • Produce a final series of fine art prints in response to a project or brief, demonstrating technical proficiency and artistic vision.
  • Present the final series of fine art prints effectively, communicating their artistic merit and conceptual basis.
Fine art textilesReal unit · Cambridge OCR
You'll explore how artists use textile media, materials, techniques, and processes to create fine art textiles. They will generate ideas, produce a textile artwork in response to a brief, and present their final piece, considering historical and cultural contexts.

What you'll be able to do

  • Understand how artists use textile media, materials, techniques, and processes to produce fine art textiles work.
  • Generate ideas for a piece of fine art textiles in response to a project or brief, demonstrating creativity and innovation.
  • Produce a piece of fine art textile work in response to a project or brief, demonstrating technical skills and artistic expression.
  • Present the final piece of fine art textiles effectively, communicating its artistic merit and conceptual basis.
How artists and designers use 2D materials, techniques and processesReal unit · Cambridge OCR
You'll study 2D art and design techniques, media, and materials, including the work of other artists and designers. The unit covers the influence of others on learners' own work and the safe production of 2D pieces using appropriate methods.

What you'll be able to do

  • Understand the 2D work of other artists or designers, demonstrating knowledge of different styles, techniques and approaches.
  • Understand a range of 2D media, materials and techniques, including their properties and potential applications.
  • Understand the influence of other artists and/or designers on their own 2D work, recognising sources of inspiration and adaptation.
  • Safely produce 2D work using appropriate media, materials and techniques, demonstrating competence and attention to detail.
How artists and designers use 3D materials, techniques and processesReal unit · Cambridge OCR
This unit covers 3D art and design, including styles, techniques, and materials used by other artists and designers. You'll explore influences on their own work and safely produce 3D pieces using suitable media and processes.

What you'll be able to do

  • Understand the 3D work of other artists or designers, demonstrating knowledge of different styles, techniques and approaches.
  • Understand a range of 3D media, materials and techniques, including their properties and potential applications.
  • Understand the influence of 3D artists and/or designers on their own 3D work, recognising sources of inspiration and adaptation.
  • Safely produce 3D work using appropriate media, materials and techniques, demonstrating competence and attention to detail.
Landscape photographyReal unit · Cambridge OCR
You'll study the styles, techniques, and approaches of landscape photographers. The unit involves developing ideas for landscape images in response to client briefs, presenting initial work for feedback, and producing final landscape photographic images.

What you'll be able to do

  • Understand the work of a range of landscape photographers, analysing their styles, techniques, and approaches to capturing landscapes.
  • Develop ideas for landscape photographic images, in response to a client brief, demonstrating creativity and understanding of client requirements.
  • Present ideas and initial landscape photographs to a client for feedback and selection, communicating effectively and responding to client input.
  • Produce final landscape photographic images, in response to a client brief, demonstrating technical skill and artistic vision.
  • Present final landscape photographic images in a format suitable to the requirements of the client brief, ensuring that the images are delivered in a professional and appropriate manner.
Motion graphicsReal unit · Cambridge OCR
You'll understand the principles and applications of motion graphics across various contexts. The unit develops skills in operating relevant hardware and software, generating ideas, and producing final motion graphics that meet client brief requirements.

What you'll be able to do

  • Understand the principles of motion graphics and their applications in various contexts.
  • Operate the necessary hardware and software to create motion graphics effectively.
  • Understand the specific requirements outlined in a motion graphics client brief.
  • Develop creative ideas for a motion graphic in direct response to a client's brief.
  • Produce a final, polished motion graphic that fulfils the requirements of a client brief.
Planning an artist's or designer's studioReal unit · Cambridge OCR
This unit provides knowledge and skills to plan an artist's or designer's studio, considering different studio types, layout optimisation, equipment, consumables, and health and safety. You'll present a final design proposal for a studio environment.

What you'll be able to do

  • Understand the requirements for a range of art and/or design studio types, considering factors such as space, lighting, and ventilation.
  • Plan an artist’s or designer’s studio layout, optimising workflow and functionality.
  • Understand the equipment and consumables needed for an artist’s or designer’s studio, considering budget and specific artistic practices.
  • Present a final design proposal for an artist’s or designer’s studio, incorporating relevant details and justifications.
Planning, researching and developing ideas for a specialist art or design briefReal unit · Cambridge OCR
You'll learn to plan, research, and generate ideas for a specialist art or design brief. The unit includes understanding client requirements, analysing responses by other artists or designers, and presenting ideas for client approval.

What you'll be able to do

  • Understand the client’s requirements as clearly stated in their brief or project specification, identifying key objectives and constraints.
  • Understand how other artists and/or designers have responded to similar briefs or projects, analysing their approaches and outcomes.
  • Generate and develop a range of ideas in response to a client’s brief or project, exploring different concepts and possibilities.
  • Present ideas to a client for feedback in response to their brief or project, communicating concepts effectively and professionally.
  • Use client feedback gained to choose and refine a final idea, adapting the concept to meet the client's needs and expectations.
Portrait photographyReal unit · Cambridge OCR
It teaches you to understand professional portrait photography techniques, including lighting, composition, and posing. You'll explore various portrait contexts and genres and develop skills to produce a range of photographic portraits.

What you'll be able to do

  • Understand the photographic techniques and processes used by professional portrait photographers, including lighting, composition, and posing.
  • Understand the contexts in which professional portrait photographers work, such as studio, location, and event photography.
  • Understand the genres in which professional portrait photographers work, such as fashion, beauty, and family portraits.
  • Use photographic techniques and processes to produce a variety of photographic portraits, demonstrating technical proficiency and creative expression.
  • Work within a specific context or genre to produce photographic portraits that meet the requirements of the chosen context or genre.
Presenting, displaying, promoting and selling artworkReal unit · Cambridge OCR
You'll gain understanding of presenting, displaying, promoting, and selling artwork professionally. The unit covers organising exhibitions, producing promotional materials, and selecting and organising work for interview portfolios.

What you'll be able to do

  • Understand the use of different display and presentation spaces for artwork.
  • Organise and successfully achieve an exhibition or display of artwork.
  • Understand how art or design work is presented, promoted, managed, and sold in a professional context.
  • Produce personal promotional material to showcase artwork and skills.
  • Understand how to select and organise work effectively for an interview portfolio.
Realising an outcome for a specialist art or design briefReal unit · Cambridge OCR
It teaches you to develop a final idea for a specialist art or design brief, present a proposal to a client, produce the final outcome, and evaluate its success against the original brief's requirements.

What you'll be able to do

  • Develop one final chosen idea that is most suited to the requirements of a brief or project, elaborating on the concept and planning its execution.
  • Present a final proposal to a client for feedback and approval, clearly outlining the intended outcome and its alignment with the brief.
  • Produce a final outcome that meets the requirements of a client brief or project, demonstrating technical skill and creative flair.
  • Evaluate the success of the final outcome against the original brief or project specification, identifying strengths, weaknesses, and areas for future improvement.
Spatial designReal unit · Cambridge OCR
You'll study spatial design briefs and analyse existing spatial designs. The unit develops skills to generate, present, and produce spatial design ideas, including 2D visualisations and 3D scale models, considering functionality, aesthetics, and user experience.

What you'll be able to do

  • Understand the specific requirements outlined in a given spatial design brief
  • Understand how various designers have previously responded to similar spatial design briefs, analysing their approaches and outcomes
  • Develop initial ideas and concepts for a spatial design, considering functionality, aesthetics, and user experience
  • Present developed ideas for a spatial design effectively, using appropriate visual and verbal communication techniques
  • Produce final 2D visualisations (e.g., drawings, renderings) of a spatial design, accurately representing its features and dimensions
  • Produce appropriate 3D scale model work to complement the 2D visualisations, providing a tangible representation of the spatial design
Textile designReal unit · Cambridge OCR
This unit covers the principles and elements of textile design, including colour theory, texture, pattern repeats, and textile structures. You'll develop skills in using various textile media, materials, techniques, and processes to safely design, produce, and present their own textile samples in response to a brief or project.

What you'll be able to do

  • Understand the principles and elements of textile design, including colour, texture, pattern, and structure
  • Use a variety of textile media, materials, techniques, and processes effectively to produce textile samples, demonstrating technical skills and creative exploration
  • Design and produce their own textile work safely and responsibly, adhering to relevant health and safety guidelines
  • Design and produce textile work in response to a specific brief or project, demonstrating the ability to meet design requirements and objectives
  • Present the final textile sample produced in a professional and visually appealing manner, showcasing its design features and technical qualities
Understanding sculptureReal unit · Cambridge OCR
You'll gain an understanding of sculpture principles, including form, space, and composition, within historical and contemporary frameworks. They will develop ideas, safely investigate materials and techniques, and produce a final sculpture piece for presentation.

What you'll be able to do

  • Understand the principles of sculpture, including its historical and contemporary contexts
  • Analyse how and why sculptors work, considering their techniques, styles and influences
  • Develop ideas for a sculpture, demonstrating creativity and critical thinking
  • Safely investigate suitable materials, techniques, processes and equipment for creating sculpture
  • Produce a final piece of sculpture for presentation, applying acquired skills and knowledge of sculptural techniques and materials
Up-cycling fashion productsReal unit · Cambridge OCR
You'll explore the environmental and social impacts of the fashion industry, focusing on recycling and sustainability principles. They will develop and plan ideas for up-cycled garments or fashion accessories, applying appropriate construction and making techniques to support sustainable fashion practices.

What you'll be able to do

  • Understand the environmental and social effects of recycling and sustainability within the fashion industry
  • Understand a range of construction and making techniques that are suitable for fashion products, including both traditional and innovative methods
  • Develop creative and innovative ideas for an up-cycled garment or fashion accessory, considering the potential of existing materials and resources
  • Plan the construction process for an up-cycled garment or fashion accessory, considering factors such as materials, techniques, and time
  • Produce a final up-cycled garment or fashion accessory to a high standard, ready for presentation, demonstrating creativity, technical skill, and attention to detail
Using digital technology in graphic designReal unit · Cambridge OCR
This unit covers the integration of text and image in graphic design products. You'll develop skills in using industry-standard digital graphic design software and hardware to create and produce final digital graphic design outcomes based on client briefs.

What you'll be able to do

  • Understand the use of text and image in graphic design products, analysing how they work together to communicate messages effectively.
  • Use a range of digital graphic design software and hardware, demonstrating proficiency in using industry-standard tools.
  • Develop ideas for a digital graphic design outcome, in response to a brief, demonstrating creativity and understanding of client requirements.
  • Produce a final digital graphic design outcome, in response to a brief, demonstrating technical skill and artistic vision.

The honest bit

You’ve started things before

Most courses were built for a room full of people who aren’t you. A cohort moves on whether or not your week allowed it, and by the third week the thing you’re behind on becomes the reason you stop opening it.

There’s no cohort here, and no timetable to fall behind. Before anything starts, Zavmo asks when you’re sharpest and how long you can realistically sit down for, then builds the sessions around those answers. A bad fortnight changes your pace. It doesn’t put you behind.

And you only pay once you start learning. Searching and planning are free, and you can cancel any time — so the cost of finding out is an afternoon, not a year.

Your passport

Every credit is a stamp you keep

Level 3 credits are regulated. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you’ve earned and what’s next.

3D product designArt and design illustrationArt and design in contextBranding and corporate designCarving, constructing and modelling 3D artworkCharacter design and creationContemporary fine artCreating 3D art or design work

Each stamp is a real unit registered against this qualification.

Who’d teach you this

The Evidence Evaluator

Assessor

Helps you show what you can actually do, gathering the evidence that proves it as you learn.

Meet all twelve tutors

Where this connects

Where these credits take you

A qualification is never a dead end here. See the jobs its credits open, the national occupational standards its units map to, and the future skills they quietly build.

See Your Progress GrowIllustration
Cambridge OCR Level 3 Cambridge Technical Subsidiary Diploma in Art and Design
  • Create visual references
  • Develop designs for textile products
  • Develop persuasive visual design for use in marketing communications
This is your Mind Palace on learn.zavmo.ai. Every skill above comes from this role's own record, not an example borrowed from another job. A node lights up when you evidence it, and what you build stays yours between jobs. That is the part a course cannot do.

Where this can lead

Brand Designer

Your journey as a Brand Design Coordinator is just the beginning. The skills you'll hone here are foundational for a really impactful career in brand, design operations, or marketing leadership. We're excited to see where you take it.

See the whole journey →

Showing 6 roles, drawn from 38 job records mapped to this qualification.

Skills it covers

What the job actually needs. These are the standards the units are built against, in the words employers and awarding bodies already use for the work itself.

Create visual referencesDevelop designs for textile productsDevelop persuasive visual design for use in marketing communications

How you’ll actually learn this

One-to-one, on your own real work

A qualification is usually something done to you: sit the class, sit the exam, hope it sticks. Here it’s the opposite. You learn it one-to-one with a companion, on your own real work, and you keep going until you can use it, not just recall it.

One-to-one, on your real workNo lectures, no past-papers. Every unit is practised on the actual tasks your job throws at you, a tutor beside you, not a video in front of you.
Taught to the top, not the testMost courses stop at remembering. Your companion keeps climbing: analysing, judging, creating. That’s the part a machine can’t do for you.
Credits you keep, a map that continuesEvery unit is regulated and yours for good. The day you finish, Zavmo already knows the next role your new credits open.
3D product designLevel 3

Applied to your work in any of these jobs

This unit focuses on understanding 3D product design briefs and developing ideas in response to client requirements. Learners will use client feedback to refine concepts, plan safe production, and produce maquettes or final 3D products that meet specified criteria.

How the thinking builds
  1. Remember
  2. Understand
  3. Apply
  4. Analyse
  5. Evaluate
  6. Create
An illustration of a Zavmo lesson, built from this role’s own route. The unit, its objective and every criterion above are the awarding body’s own words, not an example.
Your PlanIllustration

Built for Cambridge OCR Level 3 Cambridge Technical Subsidiary Diploma in Art and Design

38 units in this credential, in the order it lists them, awarded by Cambridge OCR.

  1. 3D product design
  2. Art and design illustration
  3. Art and design in context
  4. Branding and corporate design
  5. Carving, constructing and modelling 3D artwork
  6. Character design and creation

and 32 more in the full unit list below.

These are the real units of this credential, in its own order. Nothing here is marked done, because this plan has not been started by anyone yet. Yours would fill in as you go.

One to one, not one to many

No two people run this the same way

A course is written once and handed to everyone. This is assembled around you, and keeps changing as it learns you. Five things it reads, and what each one changes.

  1. Your actual work Every unit is taught against a live piece of your own work, not a worked example from a textbook.
  2. What you already know The first conversation finds your starting point, so you skip what you can already do and spend the time on what you cannot.
  3. The conditions you learn under Not a learning-styles quiz. The evidence does not support those. The dimensions the research does back, read once and used to shape the plan.
  4. How far you got last time It picks up mid-thought. The tutor knows what you said, what you struggled with, and what it asked you to try.
  5. Which tutor suits the moment Twelve of them, each for a different kind of thinking. The one who walks you through a first idea is not the one who stress-tests it.

See how you learn, free. Eight questions, no sign-up. A directional taster; the diagnostic inside Zavmo goes deeper and keeps adapting.

Why it sticks

Most courses stop at remembering

There’s a well-known ladder of how deeply you learn something, called Bloom’s Taxonomy. Most courses get you up the first two rungs: you remember some facts, you pass a test, you forget it. Real skill lives at the top. Judging, deciding, creating. And this isn’t a generic ladder: every rung has a named Zavmo tutor who walks you up it.

  1. 6CreateThe Creative Catalyst
  2. 5EvaluateThe Evidence Evaluator
  3. 4AnalyseThe Analyst
  4. 3ApplyThe Coach
  5. 2UnderstandThe Connector
  6. 1RememberThe Builder

Where most courses leave you Where Zavmo takes you

Why this matters: AI can already remember and understand for you. What it can’t do is take your real problem and judge the right call. So the only learning worth paying for is the learning that takes you to the top. That’s exactly what a tutor doing it with you, on your real work, is for.

The value

Why the companion is worth £70 a month

You’re not paying for the units. They’re regulated, and the same wherever you earn them. You’re paying for the one thing that decides whether you actually get there: a companion that makes them stick, on your real work.

That is one-to-one on this qualification, every day, on the work you already do, for £70 a month. Your first module is free, so you can see the teaching before you pay for any of it. Billed monthly, cancel any time and billing stops.

Earned on your own work, taught to the top.

Everything you just read, learned one-to-one on the job you already do. Your first module is free, so you can see the teaching before you pay for any of it.

Build my plan, free

No card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.