How you’d get this certificate
- Zavmo teaches you. You learn the units one-to-one with an AI tutor, on your own work.
- You register with an approved centre. That is a college, training provider or employer AIM Qualifications has approved to offer this qualification. Zavmo is not an approved centre, so you register with them, not with us.
- The centre assesses, and AIM Qualifications awards. A qualified assessor at the centre judges your evidence, and the certificate comes from AIM Qualifications.
A Level 2 qualification, it develops skills for the digital technology sector. Units cover web product development, website testing, and digital graphics. Learners also explore positive working relationships and digital photography.
These are the units AIM Qualifications registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated. Zavmo teaches towards them on your own work.
Zavmo is not an awarding body, is not an approved centre, and is not affiliated with AIM Qualifications. It does the teaching and the mapping. AIM Qualifications sets this qualification and awards it, and a qualified human assessor makes the assessment decision.
What each unit actually teaches you to do
2D Animation Production Real unit · AIM Qualifications
What you'll be able to do
- Describe developments in 2D animation techniques and technologies
- Experiment with different methods and techniques in 2D animation
- Create a 2D animation sequence, applying appropriate principles and techniques
- Review the 2D animation sequence, identifying areas for improvement
Adverts for TV Real unit · AIM Qualifications
What you'll be able to do
- Know about the key features and characteristics of effective television adverts.
- Know about the different roles and responsibilities involved in television advert production.
- Plan for the production of a television advert, including storyboarding, scripting, and resource allocation.
- Produce a television advert, using appropriate filming and editing techniques.
Artwork and Imaging Real unit · AIM Qualifications
What you'll be able to do
- Know about the fundamental principles of artwork and imaging techniques
- Plan the production of artwork and imaging projects, considering resources and timescales
- Create original artwork and images using appropriate tools and techniques
Audio Production Techniques Real unit · AIM Qualifications
What you'll be able to do
- Explain the characteristics of different acoustic environments in relation to recording sound, including reverberation and ambient noise.
- Describe the conventions used in audio production and post-production, including mixing, mastering and sound design.
- Capture and record sound from different sources, using appropriate equipment and techniques.
- Mix recorded sound, adjusting levels and applying effects to create a balanced and professional sound.
- Edit recorded sound, removing unwanted noise and making adjustments to timing and pacing.
Coding for the Web Real unit · AIM Qualifications
What you'll be able to do
- Explain how the Internet works, including the roles of web servers, browsers and protocols.
- Describe how common web languages such as HTML, CSS and JavaScript are used in web development.
- Demonstrate the use of common web languages to create a basic webpage.
- Use common web languages to style a webpage.
- Use common web languages to add interactivity to a webpage.
Computer Game Story Development Real unit · AIM Qualifications
What you'll be able to do
- Design a story for a computer game, considering target audience and genre
- Understand game story structure, including narrative arcs and character development
- Develop a story for a computer game prototype, incorporating appropriate elements and techniques
Computer Generated Imagery Real unit · AIM Qualifications
What you'll be able to do
- Know about computer generated imagery techniques, applications and file formats
- Use computer generated imagery software to create and manipulate images
Creative Media Sector Real unit · AIM Qualifications
What you'll be able to do
- Understand how the creative media sector is organised, including different industries and their interrelationships
- Understand the range of job roles available within the creative media sector
- Know about the specific responsibilities, skills, and qualifications required for a chosen job role within a specific sector
Creative Multimedia Real unit · AIM Qualifications
What you'll be able to do
- Define multimedia and its applications
- Describe the components of a multimedia product
- Plan for the production of a multimedia product, including identifying target audience and purpose
- Produce a multimedia product, using appropriate software and techniques
Cyber Security Real unit · AIM Qualifications
What you'll be able to do
- Describe the key concepts of cyber security
- Explain the importance of cyber security measures
- Apply cyber security measures to protect data and systems
- Use cyber security tools and techniques to identify and mitigate threats
Developing Audio Production Real unit · AIM Qualifications
What you'll be able to do
- Know about different types of audio products and their characteristics.
- Generate creative and relevant ideas for audio production projects.
- Use appropriate recording techniques and technology to produce a high-quality audio product.
- Review own work critically, identifying areas for improvement and implementing necessary changes.
Developing Multimedia Products Real unit · AIM Qualifications
What you'll be able to do
- Recognise the different types of multimedia products that are available.
- Identify the purpose and target audience of different multimedia products.
- Understand the hardware and software technologies used in the creation of multimedia products.
- Describe the capabilities and limitations of different multimedia technologies.
Developing Web Products Real unit · AIM Qualifications
What you'll be able to do
- Understand the purpose and function of a web product within a business context
- Understand the meaning of 'target audience' and its importance in web product development
- Produce a functional microsite that meets specified requirements
Digital Applications Development Real unit · AIM Qualifications
What you'll be able to do
- Understand software requirements and strategies for different types of digital applications
- Create program specification documentation, detailing the application's functionality and design
- Develop and test an application, ensuring it meets the specified requirements
Digital Graphics for Interactive Media Real unit · AIM Qualifications
What you'll be able to do
- Understand different digital image file formats and their appropriate applications in interactive media
- Plan for the production of digital graphics for interactive media, considering target audience and purpose
- Produce digital graphics for interactive media, using appropriate software and techniques
- Review digital graphics for interactive media work, identifying areas for improvement
Digital Graphics for Print Real unit · AIM Qualifications
What you'll be able to do
- Understand different file formats and their applications in digital graphics for print.
- Plan the production of digital graphics for print, considering factors such as target audience and purpose.
- Produce digital graphics for print, using appropriate software and techniques.
- Review digital graphic print work, identifying areas for improvement and ensuring quality.
Digital Photography in Practice Real unit · AIM Qualifications
What you'll be able to do
- Know about the principles of digital photography, including composition, lighting, and camera settings
- Experiment with a range of digital photography techniques to achieve different effects
- Produce digital images that meet a specified brief, demonstrating technical skill and creative flair
Digital Video Production for Interactive Media Real unit · AIM Qualifications
What you'll be able to do
- Understand how digital video is used in interactive media, including its role and purpose.
- Plan for the production of digital video, considering factors such as target audience and platform.
- Produce digital video for interactive media, using appropriate software and techniques.
Establishing Positive Working Relationships Real unit · AIM Qualifications
What you'll be able to do
- Know the key elements of effective working relationships
- Understand the benefits of establishing and maintaining positive working relationships with colleagues
- Understand the skills and behaviours which support positive working relationships in the workplace
- Respond appropriately to different situations to maintain positive working relationships with others
Establishing a Business Enterprise Real unit · AIM Qualifications
What you'll be able to do
- Know about business planning
- Create a business plan
- Promote a business enterprise
Establishing and Managing a Business Enterprise Real unit · AIM Qualifications
What you'll be able to do
- Know about the key considerations when establishing a business enterprise, including legal requirements and financial planning
- Promote a business enterprise through various marketing and advertising activities
- Manage a business enterprise, including day-to-day operations and resource allocation
- Know about the effectiveness of establishing and managing a business enterprise, including measuring success and identifying areas for improvement
Game Development Real unit · AIM Qualifications
What you'll be able to do
- Produce a game design document that outlines the key features of a game.
- Include details of the target audience, gameplay mechanics and visual style in the game design document.
- Evaluate and critique a game concept, identifying its strengths and weaknesses.
- Develop a game prototype that demonstrates the core gameplay mechanics.
- Test the game prototype and gather feedback for further development.
Game Development Platforms Real unit · AIM Qualifications
What you'll be able to do
- Understand the various uses of game development platforms and their applications in different game genres
- Understand the core components of game development, including game mechanics, level design, and user interface
- Create a functional game prototype using a chosen game development platform
- Package a game for deployment on a target platform, considering relevant technical requirements
HTML and Web Enhancements Real unit · AIM Qualifications
What you'll be able to do
- Understand HTML and its role in creating a web page
- Use CSS to enhance HTML web pages, improving their appearance and functionality
- Understand the use of JavaScript to add interactivity and dynamic content to web pages
Imaging Software Real unit · AIM Qualifications
What you'll be able to do
- Identify appropriate sources for obtaining information and images for use in imaging software.
- Demonstrate how to insert and combine information from different sources into images.
- Use imaging software tools to create new images.
- Use imaging software tools to manipulate existing images.
- Use imaging software tools to edit images, including adjusting colour, brightness and contrast.
Interactive Media Design Real unit · AIM Qualifications
What you'll be able to do
- Understand the fundamental principles of interactive media design, including user interface (UI) and user experience (UX)
- Understand legal and ethical constraints applicable to the interactive media industry, including copyright and data protection
- Apply interactive media design principles and industry best practice to create an engaging and effective interactive media product
Interactive Media Technologies Real unit · AIM Qualifications
What you'll be able to do
- Know about a range of interactive media technologies and their applications.
- Know how different interactive media technologies function and interact with each other.
- Select appropriate interactive media technologies for specific purposes.
- Use interactive media technologies to create interactive media products.
Layout of a Digital Product Real unit · AIM Qualifications
What you'll be able to do
- Know about different layouts of digital products, including their purpose and effectiveness.
- Use layouts effectively for a digital product, considering factors such as user experience and accessibility.
Media Production Real unit · AIM Qualifications
What you'll be able to do
- Describe the different stages of media production
- Explain the roles and responsibilities within a media production team
- Plan for a media production, including identifying resources and timelines
- Produce a media production, following a plan and using appropriate techniques
Motion Graphics Real unit · AIM Qualifications
What you'll be able to do
- Understand the use of motion graphics in different contexts and for different purposes
- Plan for a motion graphics sequence, considering the target audience and desired impact
- Produce a motion graphics sequence, utilising appropriate software and techniques
Music Video Production Real unit · AIM Qualifications
What you'll be able to do
- Know why music videos are made, including their purpose and target audience
- Know how music videos are made, including the different stages of production and the roles involved
- Make a music video, demonstrating technical skills and creative vision
Printing Techniques Real unit · AIM Qualifications
What you'll be able to do
- Know about different printing techniques, including their characteristics and applications
- Plan for printing, considering factors such as materials, equipment, and design
- Produce print material using appropriate techniques and equipment
Producing Animation Real unit · AIM Qualifications
What you'll be able to do
- Know how animations are created, including different techniques and processes.
- Plan for the production of an animation, considering factors such as storyboarding and timing.
- Produce an animation, using appropriate software and techniques.
Producing an Advert Real unit · AIM Qualifications
What you'll be able to do
- Know how adverts are created, including the different stages of production and the roles involved
- Plan for the production of an advert, considering the target audience, message, and budget
- Produce an advert, utilising appropriate media and techniques
Robotic Design and Implementation Real unit · AIM Qualifications
What you'll be able to do
- Design programs for robots, taking into account their intended function and operational environment
- Create robots from own designs, selecting appropriate components and materials
- Implement the created robots, ensuring they function according to the design specifications
Software Testing Real unit · AIM Qualifications
What you'll be able to do
- Understand the fundamental concepts and principles of software testing.
- Understand different software development life cycles and their impact on testing.
- Create a comprehensive software testing strategy, including test plans and procedures.
- Undertake software testing activities, following the established strategy and documenting results.
Sound for Computer Games Real unit · AIM Qualifications
What you'll be able to do
- Understand the use of sound effects and music in computer games, including their impact on gameplay.
- Know about sound design and production for computer games, including techniques and equipment.
- Understand the importance of sounds used in computer games, including their contribution to atmosphere and immersion.
- Produce sound effects for a computer game, using appropriate software and techniques.
Sound for Interactive Media Real unit · AIM Qualifications
What you'll be able to do
- Understand the effective use of sound in interactive media products to enhance user experience.
- Devise and plan appropriate sound assets for an interactive media product, considering its purpose and target audience.
- Create sound assets for an interactive media product, using appropriate software and techniques, following industry practice.
- Apply sound assets to an interactive media product, integrating them effectively and following industry practice.
Stop Motion Animation Real unit · AIM Qualifications
What you'll be able to do
- Know about the principles and techniques of stop motion animation
- Plan for a stop motion animation sequence, considering factors such as storyboarding, character design, and set construction
- Produce a stop motion animation sequence, demonstrating relevant skills and knowledge
Video Production Real unit · AIM Qualifications
What you'll be able to do
- Describe different video production techniques
- Explain the purpose of different video production techniques
- Plan a video production, including resources and timelines
- Produce a video production, following a plan and using appropriate techniques
Video and Audio Editing Real unit · AIM Qualifications
What you'll be able to do
- Understand when video and audio editing is used and why it is important in different contexts
- Generate creative and practical ideas for video and audio editing projects
- Edit video and audio materials effectively, using appropriate techniques and software
- Review own video and audio editing work, identifying areas for improvement and making necessary adjustments
Web Animation for Interactive Media Real unit · AIM Qualifications
What you'll be able to do
- Understand the various uses of web animation in interactive media
- Plan effectively for the production of a web animation project
- Produce a functional and engaging web animation
Website Design Real unit · AIM Qualifications
What you'll be able to do
- Know the basic principles of web architecture and its key components
- Understand how websites can be used by organisations to achieve their objectives
- Design website components that meet specific user needs and accessibility standards
- Create functional and visually appealing website components using appropriate technologies
Website Testing Real unit · AIM Qualifications
What you'll be able to do
- Know about different website testing methodologies and their applications
- Know about common website errors and vulnerabilities
- Undertake the testing of a website, documenting findings and suggesting improvements
Free, by email
Is this the right qualification for you?
One email to help you decide: the facts, what it teaches, the jobs it leads to and where to start free. With a link back here. Nothing else follows unless you confirm your address.
Juliette Denny, Zavmo's founder, writes about learning and work on LinkedIn. Follow Juliette's Learning Tribe
Study the units online with a personal AI tutor, for £70 a month. Your first Future Fluency module is free.
The national standards these units are built against
What the job actually needs, in the words employers and awarding bodies already use for the work itself.
- Standard
Create 2D Animation
- Standard
Design and develop interactive digital content
- Standard
Design concept and functionality for games and interactive media projects
- Standard
Design tests for software products
- Standard
Develop and Conduct User Acceptance Tests
- Standard
Develop and Deploy Robotic Process Automation (RPA) Solutions
The jobs these credits are mapped to
A qualification is never a dead end here. Each of these is a job record this qualification is a mapped route into.
- 1 record
- 1 record
- 1 record
- 1 record
- 2 records
- 1 record
Showing 6 roles, drawn from 25 job records mapped to this qualification. Near-identical records are folded together, and each row says how many it stands for.
Where this can lead
Junior Software Testing Assistant
This work gives you a foundation in software quality. From here you can move into roles such as senior QA engineer or QA manager, taking on more responsibility for test planning and team direction.
See the whole journeyOne email to help you decide: the facts, what it teaches, the jobs it leads to and where to start free. With a link back here. Nothing else follows unless you confirm your address.
The credits, and who awards them
Level 2 credits are regulated, and they are awarded by AIM Qualifications rather than by Zavmo. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you have covered and what is next.
What you would be collecting
2D Animation ProductionAdverts for TVArtwork and ImagingAudio Production TechniquesCoding for the WebComputer Game Story DevelopmentComputer Generated ImageryCreative Media Sector
Each one is a real unit registered against this qualification.
How you’d practise it
You don’t watch this. You do it.
You are not assessed on remembering this. You are assessed on applying it, analysing it, evaluating it and producing something. So that is what the practice is: projects, role play and your own live cases, with a tutor in the room.
- Pitch it Evaluate
“Establishing a Business Enterprise” gets practised as a pitch. You make the case out loud, Zavmo asks the question the room would ask, and you make it again.
- Bring your own plan Create
For “Robotic Design and Implementation” you bring the plan you are actually working on, not a case study. Zavmo pulls on the assumptions in it until the weak one shows.
- Lead it Apply
“Establishing and Managing a Business Enterprise” is practised on the team you actually have. You talk through the call you are about to make, and Zavmo makes you say it the way you would say it to them.
What you leave holding
The standards this credential builds, in the shape the product keeps them
Nothing here is marked learned. There is no learner on a public page, so the map shows what the qualification covers rather than what anybody has done.
- Create 2D Animation
- Design and develop interactive digital content
- Design concept and functionality for games and interactive media projects
- Design tests for software products
- Develop and Conduct User Acceptance Tests
- Develop and Deploy Robotic Process Automation (RPA) Solutions
How you would learn this
One to one, on the work you already do
A tutor sets the task against your own job and marks the reasoning, at your pace. There is no cohort to fall behind.
A lesson from 2D Animation Production, one of this qualification's own units.
Applied to your work in any of these jobs
This unit examines the historical development and technological impact on 2D animation. Learners will experiment with animation methods and principles to create and review a 2D animation sequence.
- 1 Remember
- 2 Understand
- 3 Apply
- 4 Analyse
- 5 Evaluate
- 6 Create
It is £70 a month, billed monthly. Your free first module is Future Fluency, and you can cancel any time. Teaching towards this qualification begins when you subscribe.
Built for AIM Qualifications Level 2 Diploma in Skills for Working in Digital Technology Industries
44 units in this credential, in the order it lists them, awarded by AIM Qualifications.
- 2D Animation Production
- Adverts for TV
- Artwork and Imaging
- Audio Production Techniques
- Coding for the Web
- Computer Game Story Development
and 38 more in the full unit list below.
Free tools
Want a read on where you stand?
Three free tools, no account needed. Each one ends with a role, a level and a way in.
Learned on your own work, taught one-to-one.
Everything you just read, learned one-to-one on the job you already do. Your free first module is Future Fluency, so you can see how the teaching works before you pay for anything.
Start my free AI Fluency moduleNo card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.
The title, level, credits, guided learning hours and unit learning outcomes on this page are taken from the Ofqual Register of Regulated Qualifications. Contains public sector information licensed under the Open Government Licence v3.0. Where this data comes from.