RSL Awards Ltd · RQF Level 3
RSL Level 3 Certificate in Digital Media
You don’t just earn this. You learn to use it, one-to-one, on your own real work.
- LevelRQF Level 3
- Total credits60
- Guided learning360 hours
- Units in this qualification22
Awarded by RSL Awards Ltd · on the Ofqual register
Start here
See how this course maps onto your role
Ten quick questions, one per Future Fluency, asked against this qualification rather than a generic one.
About 5 minutes · No card · Nothing to commit to
What you’ll learn
What each unit actually teaches you to do
These are the units RSL Awards Ltd registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated, and every one you earn is yours to keep.
Character RiggingReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of rigging to rig a static character for animation within a specified digital media destination.
Creating 3D ArtReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of the processes and tools involved in the creation of 3D art and its use across a range of digital media products and destinations to create a portfolio of 3D art for specified digital media destinations.
Creating 3D Digital AnimationReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of the design and production of 3D digital animation and its potential uses across a range of digital media products and destinations to create a digital animation for a specified digital media product.
Creating 3D Digital GamesReal unit · RSL Awards Ltd
What you'll be able to do
- The learner can: 1.1 Analyse the key concepts, tools and processes involved in creating 3D digital games for a range of audiences and destinations1.2 Use the learning in 1.1 as a context to develop and present a 3D digital game in a format appropriate to a chosen audience and destination1.3 Evaluate strengths and area for development in relation to the success of the game and plan for personal development
Creating Audio for Digital MediaReal unit · RSL Awards Ltd
What you'll be able to do
- The learner can: 1.1 Analyse key concepts, tools and processes in designing and producing audio for a range of digital media products and destinations1.2 Develop and present in an appropriate format audio for a defined digital media destination/product1.3 Evaluate strengths and area for development in relation to the success of the soundtrack and to personal development
Creating Composited VideoReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of compositing techniques and the use of composited still and moving imagery across a range of digital media products and destinations to the creation of a composited video package for a specified digital media destination.
Creating Concept Art DigitallyReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of the production and presentation of concept art and its uses across a range of digital media products and destinations to create concept art for a specified digital media product.
Creating Digital GraphicsReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of digital graphics and graphic design and their potential uses across a range of digital media products and destinations to create a digital graphics portfolio for a specified digital media product.
Creating Digital Moving Image Packages for Digital MediaReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of digital videography to create digital moving image packages for specified digital media destinations.
Creating a Digital Media ApplicationReal unit · RSL Awards Ltd
What you'll be able to do
- The learner can: 1.1 Analyse key concepts, tools and processes in creating apps for a range of audiences and destinations1.2 Use the learning in 1.1 as a context for using an app creation tool to develop and present an app in a format appropriate to a chosen audience and destination1.3 Evaluate strengths and area for development in relation to the success of the app and to personal development
Creating an Interactive WebsiteReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of website design concepts and construction processes to create an interactive, multi page website which fulfils a defined purpose.
Designing 3D Digital GamesReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of games design, production, platforms and technologies to design a digital game and plan its production.
Designing UI for Interactive Digital MediaReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of UI design models, protocols and technologies to design the UI for a specified digital media application.
Designing UX for Interactive Digital MediaReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of UX design conventions, techniques, platforms and technologies to create the UX for a specified digital media application
Designing a Digital Media ApplicationReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of app design and production processes to design a digital media application for a specified audience and plan its production.
Digital Character ModellingReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of character modelling, its uses across a range of digital media destinations and the technologies involved, to create a 3D character for a specified digital media destination.
Marketing a Digital Media ProductReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of the role of marketing and marketing processes across the digital media industry in the UK
Planning a Career in Digital MediaReal unit · RSL Awards Ltd
What you'll be able to do
- Plan effectively to develop a range of knowledge and skills to support future engagement with the digital media industry
Planning and Pitching a Digital Media ProductReal unit · RSL Awards Ltd
What you'll be able to do
- Apply relevant knowledge and understanding to plan a pitch to a prospective ‘investor’ of a digital media product idea
- Pitch a digital media product idea to an ‘investor’, incorporating knowledge and skills from their optional units
- Analyse strengths and areas for development in relation to the outcome of the pitch and to the pitching process itself
Promoting a Digital Media ProductReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of product promotion in the digital media industry in the UK to promote a specified digital media product to an identified market.
Starting a Business in Digital MediaReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of entrepreneurship and of their own ability to be an entrepreneur to develop a business idea
Writing for Digital MediaReal unit · RSL Awards Ltd
What you'll be able to do
- Apply knowledge and understanding of writing for a range of digital media audiences and destinations to the creation of copy for specified digital media destinations.
The honest bit
You’ve started things before
Most courses were built for a room full of people who aren’t you. A cohort moves on whether or not your week allowed it, and by the third week the thing you’re behind on becomes the reason you stop opening it.
There’s no cohort here, and no timetable to fall behind. Before anything starts, Zavmo asks when you’re sharpest and how long you can realistically sit down for, then builds the sessions around those answers. A bad fortnight changes your pace. It doesn’t put you behind.
And you only pay once you start learning. Searching and planning are free, and you can cancel any time — so the cost of finding out is an afternoon, not a year.
Your passport
Every credit is a stamp you keep
Level 3 credits are regulated. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you’ve earned and what’s next.
Each stamp is a real unit registered against this qualification.
Who’d teach you this

The Evidence Evaluator
Assessor
Helps you show what you can actually do, gathering the evidence that proves it as you learn.
Meet all twelve tutorsWhere this connects
Where these credits take you
A qualification is never a dead end here. See the jobs its credits open, the national occupational standards its units map to, and the future skills they quietly build.
- Conduct user experience design assignments
- Create an interactive website
- Create computer generated images for animation
- Create content for digital products and services
- Design User Interfaces for Games and Interactive Media Projects
- Design and develop digital user interfaces for web and mobile app platforms
- Evaluate User Experience Research Findings
- Manage audio material using different applications, platforms and media
Where this can lead
UX Designer, Marketing
Your journey here isn't just a job; it's a chance to build a truly impactful career in a field that's constantly evolving. We're excited to see where you take it.
See the whole journey →Showing 6 roles, drawn from 54 job records mapped to this qualification.
Skills it covers
What the job actually needs. These are the standards the units are built against, in the words employers and awarding bodies already use for the work itself.
How you’ll actually learn this
One-to-one, on your own real work
A qualification is usually something done to you: sit the class, sit the exam, hope it sticks. Here it’s the opposite. You learn it one-to-one with a companion, on your own real work, and you keep going until you can use it, not just recall it.
Applied to your work in any of these jobs
- Remember
- Understand
- Apply
- Analyse
- Evaluate
- Create
Built for RSL Level 3 Certificate in Digital Media
22 units in this credential, in the order it lists them, awarded by RSL Awards Ltd.
- Character Rigging
- Creating 3D Art
- Creating 3D Digital Animation
- Creating 3D Digital Games
- Creating Audio for Digital Media
- Creating Composited Video
and 16 more in the full unit list below.
One to one, not one to many
No two people run this the same way
A course is written once and handed to everyone. This is assembled around you, and keeps changing as it learns you. Five things it reads, and what each one changes.
- Your actual work Every unit is taught against a live piece of your own work, not a worked example from a textbook.
- What you already know The first conversation finds your starting point, so you skip what you can already do and spend the time on what you cannot.
- The conditions you learn under Not a learning-styles quiz. The evidence does not support those. The dimensions the research does back, read once and used to shape the plan.
- How far you got last time It picks up mid-thought. The tutor knows what you said, what you struggled with, and what it asked you to try.
- Which tutor suits the moment Twelve of them, each for a different kind of thinking. The one who walks you through a first idea is not the one who stress-tests it.
See how you learn, free. Eight questions, no sign-up. A directional taster; the diagnostic inside Zavmo goes deeper and keeps adapting.
Why it sticks
Most courses stop at remembering
There’s a well-known ladder of how deeply you learn something, called Bloom’s Taxonomy. Most courses get you up the first two rungs: you remember some facts, you pass a test, you forget it. Real skill lives at the top. Judging, deciding, creating. And this isn’t a generic ladder: every rung has a named Zavmo tutor who walks you up it.
- 6CreateThe Creative Catalyst
- 5EvaluateThe Evidence Evaluator
- 4AnalyseThe Analyst
- 3ApplyThe Coach
- 2UnderstandThe Connector
- 1RememberThe Builder
Where most courses leave you Where Zavmo takes you
The value
Why the companion is worth £70 a month
You’re not paying for the units. They’re regulated, and the same wherever you earn them. You’re paying for the one thing that decides whether you actually get there: a companion that makes them stick, on your real work.
That is one-to-one on this qualification, every day, on the work you already do, for £70 a month. Your first module is free, so you can see the teaching before you pay for any of it. Billed monthly, cancel any time and billing stops.
Earned on your own work, taught to the top.
Everything you just read, learned one-to-one on the job you already do. Your first module is free, so you can see the teaching before you pay for any of it.
Build my plan, freeNo card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.