Pearson Education Ltd · RQF Level 5
Pearson BTEC Level 5 Higher National Diploma in Creative Media Production
You don’t just earn this. You learn to use it, one-to-one, on your own real work.
- LevelRQF Level 5
- Total credits240
- Guided learning960 hours
- Units in this qualification89
Awarded by Pearson Education Ltd · on the Ofqual register
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What you’ll learn
What each unit actually teaches you to do
These are the units Pearson Education Ltd registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated, and every one you earn is yours to keep.
3D ModellingReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the uses of 3D models in different media production contexts.
- Plan and manage the development of 3D models to meet requirements of a brief.
- Apply texture maps and shaders to 3D models to meet the requirements of a specific media context.
- Present finished 3D models in a specific media context.
Advanced 3D ModellingReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the characteristics of assets, human and animal forms, in relation to how they are modelled in 3D software.
- Use industry standard tools and techniques to model assets and characters for use in creative media productions, in response to a given brief
- Apply lighting, materials, textures and shaders to 3D models in preparation for rendering, in response to a given brief
- Present 3D modelled assets and characters, output in a format suitable to a final media production, based on a given brief
Advanced Compositing for Film & TelevisionReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the compositing techniques involved in producing high-end VFX shots
- Analyse a given brief, to define a compositing strategy that ensures visual consistency across a shot-sequence
- Use industry standard tools and techniques to edit a composited VFX sequence
- Evaluate a composited and edited VFX sequence, following presentation to a defined audience
Advanced Editing for Film & TelevisionReal unit · Pearson Education Ltd
What you'll be able to do
- Apply colour grading of images for technical consistency and aesthetic effect.
- Perform tracklaying, mixing of sound sources and setting levels for a final master sequence in meeting a brief
- Present an edited work for film/television that uses a variety of visual and motion effects.
Advanced Film Production StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Develop a production plan, including specification of equipment, based on a film concept and treatment
- Use industry-standard equipment, tools and techniques to shoot and edit a short film.
- Present a short film production, gathering audience feedback.
Advanced Game Development StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Evaluate an identified market, to define the concept for a video game, based on research and analysis.
- Plan a game development process, applying industry standard systems and practices for project planning and management.
- Develop a video game, using industry standard tools and techniques; based on a defined project development plan.
- Present the marketing and promotion strategies for a video game for a specific market.
Advanced Journalism StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Explain how developments in digital technology have impacted on the methods by which journalism works across different media platforms.
- Evaluate the changes in media law and journalism ethics with regard to the internet and social media.
- Develop a news story or feature proposal, for an identified topic, with outputs that may be suitable to different media platforms.
- Present a finished work of journalism production, for a given media, that conforms to industry standard codes and conventions.
Advanced Media Photography PracticeReal unit · Pearson Education Ltd
What you'll be able to do
- Develop a proposal for a published photographic portfolio in response to a given brief.
- Produce a project plan, including specification of equipment, techniques and publication format to meet the requirements of a given brief.
- Use industry-standard equipment, tools and techniques to publish a professional standard photographic portfolio.
- Evaluate audience feedback to identify areas of good practice and areas for improvement in media photographic work.
Advanced Motion Graphics StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Illustrate the connections between the parametres of a brief, client need and motion graphics opportunities.
- Present a proposal for a motion graphics solution, with proof of concept, in response to a brief.
- Develop and test potential motion graphics solutions, using industry standard tools and techniques.
- Evaluate a finished motion graphics solution and production portfolio in response to a brief.
Advanced Sound Media StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss contexts and formats of audio production for different media.
- Plan and manage an audio production, for a specific media, using industry standard project management practices; in response to a brief.
- Evaluate pre-production work, in response to audience and client feedback.
- Present a finished audio product, in a specific media, based on the use of industry standard tools and techniques.
Advanced Television PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Pitch an idea for a television production, based on research and analysis
- Develop a production plan, including specification of equipment, based on a television concept and treatment
- Use industry-standard equipment, tools and techniques to shoot and edit a short television production
- Present a short television production, gathering audience feedback.
Advanced Visual Effects StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the roles and responsibilities associated with collabourative production of VFX.
- Analyse a brief to define aims and objectives, shots, assets, and production pipeline required to deliver a completed VFX sequence.
- Use industry standard tools and processes to manage the collabourative production pipeline for a VFX sequence.
- Present a completed VFX sequence developed through a collabourative production process; responding to audience feedback.
Advanced Web & App Development StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Analyse a client brief to inform the development of a digital design and content strategy.
- Develop a website or app, based on client needs in relation to a digital design and content strategy.
- Evaluate user-testing and market research, to refine a website or app.
- Present a functional website or app, justifying the aesthetic and technical strategies.
App Development FrameworksReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the features of app development frameworks, and their use in the development process.
- Select an app development framework, based on the needs and requirements of a given brief
- Develop a functional app prototype, for a defined mobile platform, using industry standard tools and techniques
- Analyse the development process and result of using a selected app development framework
Art DevelopmentReal unit · Pearson Education Ltd
What you'll be able to do
- Explore art development practices and processes through research and analysis.
- Develop preliminary artwork, using industry standard tools and techniques, in response to a brief.
- Produce final artworks, for a given media production product, based on application of an iterative creative process.
- Present final artworks, in a format suitable for a given media production output.
Art Direction and Production DesignReal unit · Pearson Education Ltd
What you'll be able to do
- Explore the role of production designer and art director within the film and television industry.
- Prepare design sketches for locations, sets and props, based on a given film/television treatment.
- Specify locations, props and visual effects required for the production of a short film or television produciton; monitoring budget throughout the process.
- Present a production design strategy, highlighting the way that it achieves a unified visual identity in support of a film/television treatment.
Asset Capture & ManagementReal unit · Pearson Education Ltd
What you'll be able to do
- Analyse a given brief, to define the asset requirements for a VFX production pipeline
- Manage the capture of assets for a VFX sequence.
- Illustrate the storage, management and distribution of assets for a VFX production pipeline
- Evaluate an asset capture and management pipeline, highlighting areas where contingency is required to avoid storage or distribution issues
Audio Books & Audio GuidesReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss audiences and listening contexts for audio books and audio guides.
- Analyse a given brief to define content and technical needs for audiobook or audio guide production.
- Develop content for audio books and audio guides; following industry standard practices and protocols, for specific audiences.
- Evaluate distribution methods for audio books and audio guides for producer and end user.
Audio PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the principles and features of audio recording, based on research and analysis.
- Set up and record audio from different sources.
- Use industry standard tools and techniques to edit and mix audio for a given context.
- Evaluate an edited and mixed recording, based on feedback and reflection.
Audio StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the development of audio media, through historic and contemporary precedent
- Explain ways in which meaning is constructed through audio-based media
- Analyse a work of audio-based media, in relation to the theories and practices utilised
- Present an analysis of audio-based media, discussing the theories and practices that create meaning for a given audience
Audio TechnologiesReal unit · Pearson Education Ltd
What you'll be able to do
- Manage the safe set up of microphones and recording equipment in different environments.
- Prepare a studio and sound control room to mix and record audio sources.
- Use industry standard audio editing and processing technologies, to prepare content for broadcast.
- Explain the technologies required for online broadcasting.
Branding & IdentityReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the role of branding and identity through historical and contemporary contextual research
- Develop branding guidelines and visual identity for a creative media production organisation
- Produce visual material, based on branding guidelines and visual identity strategy, for a creative media production organisation
- Present a branding and identity strategy and respond to client/audience feedback.
Business Practices for Creative Media ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the features of freelance employment in creative media production.
- Evaluate the financial practices of small businesses in creative media production
- Explain the organisational practices of small companies in creative media production
- Develop a business plan, for a product or service, in creative media production
Cinematography - CameraReal unit · Pearson Education Ltd
What you'll be able to do
- Demonstrate the safe setup, operation and control of a range of motion picture cameras and lenses.
- Undertake the activities and responsibilities associated with different roles within a motion picture camera department, in the process of filming.
- Present a range of dailies/rushes, demonstrating the use of different camera and lens combinations.
Cinematography - LightingReal unit · Pearson Education Ltd
What you'll be able to do
- Demonstrate the safe setup, operation and control of lighting equipment for motion picture filming.
- Undertake the activities and responsibilities associated with different roles in the motion picture lighting department.
- Present dailies/rushes of a motion picture film shoot, that shows different approaches to lighting and cinematography.
Collaborative Project (Pearson-set)Real unit · Pearson Education Ltd
What you'll be able to do
- Explain the importance of collabouration as part of creative media production.
- Plan and manage a collabourative project, based on a defined theme.
- Develop a finished creative media production, through collabourative working practices.
- Analyse the results of a collabourative process, highlighting the challenges and benefits in relation to project outcomes.
Creative Media IndustryReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the relationship between creative media production and the creative industries, based on historic and contemporary precedents.
- Explain the different forms of company and employment within the creative industries.
- Evaluate the roles and relationships within a specific area of creative media production
- Analyse factors that may affect the future development of a specific area of creative media production.
Digital Page ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the principles of page design as they apply to traditional print and digital products
- Produce page layouts for traditional print and digital output using industry standard tools and techniques
- Present final outputs of page layouts, using traditional print and digital formats, in response to a brief
- Evaluate page production examples, on different types of media, to develop strategies for future development of own practice
DocumentaryReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the features of documentary form through research into historical and contemporary precedent.
- Develop documentary pre-production materials and plan, for a specific media format, based on research
- Produce a documentary work, in a specific media format, using industry standard tools and techniques
- Present a documentary work to an audience; responding to commentary and feedback
DramaReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the development of drama through historical and contemporary precedent
- Develop a treatment for a dramatic work, for a specific media format, in response to a brief.
- Produce a script/screenplay for a short dramatic work; applying codes and conventions of the media industries.
- Evaluate a work of drama, for a specific creative media format, based on a read through and feedback.
Editing for Film & TelevisionReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the use of editing techniques for different production contexts.
- Organise moving image and audio assets in support of a specific production context, based on a given brief.
- Create an edited sequence, combining moving image and audio assets, in response to a given brief.
- Evaluate an edited sequence through audience feedback and personal reflection
Emerging technologiesReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss emerging technologies within a defined media sector
- Evaluate the potential impact of a selected technology on future working practices within creative media production
- Assess the commercial opportunities associated with a selected emerging technology
- Present findings in regard to commercial opportunities and changes to working practices in the adoption of an emerging technology
Environment & Level DesignReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the key principles and practices that inform level design
- Design game levels, through an iterative process, in response to a given brief
- Utilise assets, materials and lighting in the development of a functioning level design prototype
- Critically evaluate final level design, in support of a functioning prototype, based on testing and review
Film CriticismReal unit · Pearson Education Ltd
What you'll be able to do
- Evaluate films based on research and analysis of theoretical constructs and conceptual frameworks.
- Develop a critical position through the application of theoretical constructs and conceptual frameworks.
- Present a film critique, reflecting upon research and the application of theoretical constructs and conceptual frameworks.
Film PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the roles and responsibilities associated with film production
- Develop a film concept, through research into a selected topic
- Evaluate a production plan for the management of a film project
- Prepare a marketing and distribution plan for a film production.
Film StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Assess the growth of the film industry and audiences
- Discuss the history and development of narrative film, through the use of examples and precedents
- Evaluate theoretical frameworks within film studies
- Analyse a selected film and the way that theoretical frameworks are utilised within the work.
Game DesignReal unit · Pearson Education Ltd
What you'll be able to do
- Explore methods of idea-generation in support of game development
- Create a game design proposal, including graphic material and documentation, in response to a brief.
- Develop a functional game prototype, through iterative testing and revision, using industry standard tools and techniques.
- Present a functional game prototype, highlighting gameplay mechanisms, testing and development process
Game Development PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the key theories and practices used in the development of video games.
- Plan the development of a computer game, using industry standard processes and procedures.
- Present an idea and development plan for a computer game, highlighting the development process and key milestones.
- Develop a computer game prototype, using industry standard tools and techniques.
Games in ContextReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the development of the video game industry and the theories that underpin the medium, through historic and contemporary precedents.
- Evaluate the relationship between social, cultural, technological and economic factors that influence the games development industry, their products and audiences.
- Analyse a contemporary video game, highlighting the way technology, society and culture are reflected through the style, gameplay and promotion of the game.
- Present a body of research that reflects the theories and practices of contemporary video games development, culture and context.
Image Management & Editing TechniquesReal unit · Pearson Education Ltd
What you'll be able to do
- Define image editing and management requirements based on a given brief.
- Use industry standard software to prepare and manage RAW image files for editing.
- Apply editing techniques to photographic images to meet the requirements of a given brief.
- Present edited and published images to an identified audience.
Individual Project (Pearson-set)Real unit · Pearson Education Ltd
What you'll be able to do
- Explain the specialisms within creative media production, based on research into historic and contemporary precedents.
- Develop individual creative solutions in response to a given brief.
- Present a resolved proposition to an identified audience.
- Evaluate a resolved proposition in response to audience feedback and personal reflection.
Interview & Presentation TechniquesReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the key features and purpose of interviews and presentations.
- Illustrate the technical requirements for the setup and recording of interviews and presentations for different media.
- Carry out, and record, an interview; based on research, in response to a given brief.
- Present excerpts from an interview, and related research, to explain an identified topic.
Investigative JournalismReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the key research skills used in modern investigative journalism.
- Develop a legal and ethical strategy to investigate a topic in response to a brief.
- Produce a work of investigative journalism which adheres to industry standard codes, conventions and practices.
- Evaluate a work of investigative journalism; based on editorial comment and audience feedback.
Journalism & SocietyReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the professional, social and practical contexts of journalism, through historical and contemporary precedents
- Assess the relationship between journalism and audience
- Evaluate the impact of institutions and organisations on journalism and journalistic output
- Analyse the legal and ethical issues associated with journalism
Journalism PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the legal, ethical and professional responsibilities of journalists
- Develop material for news stories, based on research and analysis of diverse sources
- Create stories, for different media formats, using industry standard protocols and practices
- Review stories in order to identify points for editing and revision
Light & SoundReal unit · Pearson Education Ltd
What you'll be able to do
- Explore the application of light and sound techniques, in media production, through contemporary and historic precedent
- Develop a lighting and sound strategy in response to a brief
- Use industry standard equipment and techniques to implement a lighting and sound strategy for a media production.
- Evaluate the outcomes of a media production in terms of a lighting and sound strategy
Live Studio Operations for TelevisionReal unit · Pearson Education Ltd
What you'll be able to do
- Prepare a live studio environment, and equipment, for production.
- Undertake a live studio production, using industry-standard tools and techniques.
- Evaluate a live studio programme in meeting production intentions; including technical and aesthetic qualities
Magazine & Feature ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss how the formats of ‘magazine’ and ‘feature’ are presented in different media
- Develop a ‘magazine’ and ‘feature’, in response to a given brief, through research and analysis
- Present a ‘magazine’ and ‘feature’, in defined media format; using industry standard tools, techniques, codes and conventions
- Analyse the development process and output for ‘magazine’ and ‘feature’ productions, for a specific media format, highlighting changes required to present them through other media formats.
Market ResearchReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the research methodologies that may be used in market and trend research in creative media production
- Evaluate a client brief in order to establish the parametres for market research
- Undertake market research, for a specific area of creative media production, with emphasis on the trends that may influence the sector
- Present a market research report, highlighting future trends in a specific area of creative media production
Marketing & PromotionReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the key concepts of marketing, advertising and communication in relation to creative media production
- Develop a marketing strategy for a creative media production company, based on research and analysis
- Create and test materials required to support a promotional plan, based on a defined strategy
- Present a marketing strategy and promotional material for a creative media production organisation
Mobile Game DevelopmentReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the key features and development processes of mobile games
- Present a concept for a mobile game, based on a given brief
- Plan and manage the development of a functional game prototype for a mobile game using industry standard tools and techniques
- Evaluate a mobile game prototype, based on audience feedback and testing
Motion Graphics PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Define the parametres for a motion graphics proposal, based on research and analysis of precedents, in response to a brief.
- Prepare a motion graphics proposal and resources in response to a brief
- Produce a motion graphics product using industry standard equipment and techniques.
- Evaluate a motion graphics product in response to audience comment and reflection.
Multi-audio & Studio Live ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the key concepts of recording audio produced by different and simultaneous sources
- Prepare a recording plan, with microphone selection and positioning, for a multi-source recording
- Use industry standard tools and techniques to record and mix studio live audio
- Evaluate multi-source recordings, based on audience feedback and analysis, to determine areas for improvement
Multi-camera ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the principles and methods employed in multi-camera productions
- Evaluate a brief, to prepare pre-production materials and specify equipment necessary for a multi-camera production
- Use industry standard equipment and techniques to undertake a multi-camera production
- Evaluate a finished multi-camera production, considering audience response and personal reflection
NarrativeReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the theory and practice of narrative, and how it is expressed through media
- Define a narrative approach for a specific media product, based on analysis of a given brief
- Develop materials to illustrate and communicate narrative for a specific media product in response to a brief
- Evaluate the use of narrative in a specific media product, highlighting the way it communicates a story or defines a user experience
News & EditorialReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss how developments in technology have influenced the processes of news gathering and editorial production
- Explain the practical, theoretical and ethical differences between news and editorial content, through historic and contemporary precedent research
- Develop news and editorial content, for a given medium, based on research and analysis of diverse sources; complying with industry standards of best practice
- Critically evaluate news and editorial content, for a defined media format, and respond to audience feedback through social media
Personal Professional DevelopmentReal unit · Pearson Education Ltd
What you'll be able to do
- Develop material to support access to future employment or pursue freelance projects
- Prepare a budget for working as a freelance or sole trader within the creative media industry.
- Prepare a media project costing and contract; as a freelance or sole trader
- Present own skills, abilities and work to a potential employer or client
Podcast ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the development of podcasting, the technologies involved and the genres that it supports
- Identify the tools and techniques required for podcast recording and production.
- Record and edit a podcast, with audio from multiple sources, using industry standard tools and techniques
- Distribute a finished podcast episode via an online hosting platform
Principles of PhotographyReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the use of photography in support of creative media production.
- Evaluate equipment, techniques and processes required to realise photographs in support of creative media production.
- Analyse the characteristics of photographic images in supporting an approach to a creative media production brief
- Evaluate the use of photographic principles and processes in support of a creative media production brief
Principles of User Experience & User Interface DesignReal unit · Pearson Education Ltd
What you'll be able to do
- Analyse the features and functions of user interfaces through research and experimentation.
- Develop a user experience strategy for a media interface, in response to a brief.
- Use industry standard tools and techniques to create a user interface, in support of a user experience strategy.
- Critically analyse the outcomes of user-testing and evaluation to inform future development.
Producer and Director for Television ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Develop a television or video project concept and pitch.
- Undertake a television or video production, based on a developed concept and pitch.
- Present a television or video production to an audience, responding to commentary and feedback
Professional PracticeReal unit · Pearson Education Ltd
What you'll be able to do
- Explore the creative media production professions, through research into historic and contemporary precedent.
- Discuss personal career goals in relation to the range of roles and subjects in creative media production.
- Define personal development plans; highlighting areas to support specific career goals and general skills.
- Critically reflect on the achievement of personal development goals and plan for the future.
Project ManagementReal unit · Pearson Education Ltd
What you'll be able to do
- Evaluate project management methodologies, based on their application to a creative media production brief
- Develop a project strategy plan that defines the key procedures and priorities for a creative media production, in response to a given brief
- Manage the needs of stakeholders in a creative media production, applying attributes and competencies of a project manager
- Assess the effectiveness of the project management strategy, in meeting the needs of stakeholders and the brief
Radio ManagementReal unit · Pearson Education Ltd
What you'll be able to do
- Explain different types of radio stations and how they are managed.
- Evaluate the relationships between individual roles and teams within radio management.
- Assess the impact of legislation, regulation and compliance on radio management strategies and operations.
- Critically analyse market data and audience response, to inform radio management decision making.
Radio ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the principles of radio production through historical and contemporary research.
- Explore radio production techniques and technology in order to define a radio programme strategy.
- Produce a radio programme for broadcast using industry standard techniques and technology.
- Evaluate a radio production in response to a brief, identifying areas for development.
ReportageReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the professional responsibilities associated with the gathering and presentation of news content for different media formats.
- Evaluate the use of language in reportage, and how it may change the understanding of a story.
- Present reportage content, in a given media format, based on research and analysis of sources.
- Analyse a work of reportage; highlighting the processes used to ensure accuracy and fairness, in a given media format.
Scripting for GamesReal unit · Pearson Education Ltd
What you'll be able to do
- Explore the principles and processes of video game scripting through research and experimentation
- Create a functional specification and project management plan to support the development of scripted game logic, in response to a given brief
- Develop functioning game scripts using industry standard quality assurance and testing methodologies
- Evaluate game scripts and development process, based on user testing and feedback; highlighting areas for future development
Scriptwriting for Film & TelevisionReal unit · Pearson Education Ltd
What you'll be able to do
- Investigate the roles and practices involved in script development for film and television
- Develop a concept for a film or television script
- Produce a script for a film or television program, using industry standard tools and practices
- Evaluate the market and opportunities for film and television script writers
Scriptwriting for SoundReal unit · Pearson Education Ltd
What you'll be able to do
- Explore the benefits and constraints of writing for audio productions.
- Develop script proposals for audio productions, in response to a brief
- Create a completed script for an audio production, using industry standard formats and conventions.
- Analyse a script for an audio production, based on read through and review.
ShorthandReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the contexts in which the use of shorthand may be required.
- Apply shorthand skills in the accurate recording of live speech.
- Undertake transcription of shorthand notes to provide the basic content for further development.
- Evaluate a journalistic work, based on transcribed shorthand notes, in relation to completeness and accuracy.
Single Camera Techniques for TelevisionReal unit · Pearson Education Ltd
What you'll be able to do
- Evaluate a brief, to plan the use of a single camera to capture sequences for television.
- Set up and use industry-standard camera, lighting and audio equipment to meet the needs of a brief.
- Evaluate the use of industry-standard camera, lighting and audio equipment to capture sequences in response to a brief.
Social Media PracticeReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the key concepts and features of social media in different creative media practices
- Discuss the uses of social media and their impact on market and audience
- Develop a social media strategy for a creative media organisation, based on client need, market and user research
- Present a social media plan for a creative media production organisation
Sound for Media ProductsReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the use of audio in different creative media contexts
- Record location sound for a media product using industry standard tools and techniques
- Record and tracklay sound elements in the studio, maintaining audio quality.
- Present finished audio output for a media product, in response to a brief
Specialist JournalismReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss areas of specialist journalism, and their specific requirements for research
- Evaluate media formats used to communicate specialist journalism output
- Produce a work of specialist journalism, based on research and analysis, using industry standard codes and conventions
- Present a work of specialist journalism, through a media format that addresses the primary audience of the specialist subject
StoryboardingReal unit · Pearson Education Ltd
What you'll be able to do
- Explore the use of storyboards for creative media production
- Evaluate a given brief, to define key features to be developed in a storyboard.
- Create storyboards, using industry standard tools and techniques, for a creative media production in response to a given brief.
- Evaluate storyboards in their effectiveness in communicating the narrative of a creative media production.
Studio PhotographyReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the historical and contemporary development of studio photographic practices and techniques.
- Explore studio practices and techniques to realise photographic outputs.
- Produce a range of studio-photographic outputs to meet a given brief.
- Present a body of studio-photographic outputs to an identified audience.
Television PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Evaluate a developed treatment in relation to a television strand and slot through audience feedback and personal reflection
- Produce a television production plan in support of a treatment.
- Create delivery items for a television production, based on a developed treatment.
Television StudiesReal unit · Pearson Education Ltd
What you'll be able to do
- Evaluate theoretical approaches to the analysis of television productions.
- Analyse a selected television production and the way that theoretical frameworks are utilised within the work.
- Present a critique of a television production, responding to feedback and comment.
Television Studio ProductionReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the technical equipment and operation of a typical television studio.
- Use industry standard equipment and techniques to complete studio-based television productions.
- Use industry-standard equipment and techniques to complete studio-based television productions.
The Web & App EconomyReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the web and app economy, within the context of the digital economy
- Analyse the commercial approach of a selected website, web service or app
- Present a business strategy for a website, web service or app; highlighting the way in which the strategy addresses specific challenges of the sector
- Evaluate how a business strategy for a website, web service or app addresses commercial opportunities.
TypographyReal unit · Pearson Education Ltd
What you'll be able to do
- Investigate the application of typographic practice in print and digital workflows.
- Explore typographic technologies and processes in specific creative media production contexts, response to a given brief.
- Apply typographic principles and processes in meeting a brief.
- Present finished typographic outputs, for a defined media production
VideographyReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the processes and practices of videography through contemporary precedent.
- Explore the iterative process and techniques of video production.
- Use industry-standard tools and techniques to develop a video product in response to a given brief.
- Evaluate the outcome of a videography project to identify areas for improvement.
Visual Effects & Motion Graphics CulturesReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the roles and processes of VFX/Motion Graphics production
- Explore the practical and theoretical development of the VFX/Motion Graphics industry, through example and precedent
- Analyse a media production work and how VFX/Motion Graphics are used to support its communication intentions
- Present ideas for a VFX/motion graphics work that engages viewers for a specified purpose based on theoretical frameworks.
Visual Effects PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Explain the processes and practices associated with the production of visual effects
- Plan and design a VFX shot, based on a given brief.
- Produce a VFX shot, through an iterative process, using industry standard tools and techniques
- Evaluate a finished VFX shot, based on technical execution and audience feedback.
Web & App Development PracticesReal unit · Pearson Education Ltd
What you'll be able to do
- Describe the key technologies, uses and platforms for web and app development
- Evaluate client, user requirements, and market context, for a web or app development project, based on a given brief
- Explain the project management approaches of web and app development
- Present a web or app development plan, based on a given brief
Web & App Development in ContextReal unit · Pearson Education Ltd
What you'll be able to do
- Discuss the theories that underpin interactive websites, web services and apps, through historic and contemporary precedent research
- Explain the relationship between design theories and practices, in web and app development
- Analyse a website, web service or app, illustrating the way that it responds to the user, purpose and context.
- Present ideas for a new website, web service or app, which engages users in an interactive experience
Web DevelopmentReal unit · Pearson Education Ltd
What you'll be able to do
- Analyse key technologies, standards, tools and processes used in web development and the creation of both web sites and applications that use web technologies
- Create web site content using web development techniques in response to a brief
- Utilise testing methodologies to review, refine and optimise web site content
- Evaluate outcomes and working practices to inform future development
Web Development FrameworksReal unit · Pearson Education Ltd
What you'll be able to do
- Evaluate web development frameworks, to select a system that meets the requirements of a given brief.
- Create wireframes and prototypes, as part of an iterative development process, using industry standard tools and techniques.
- Deploy a working website or web service, based on a selected web development framework.
- Critically evaluate a web development project, based on user feedback and analytics
Work-based LearningReal unit · Pearson Education Ltd
What you'll be able to do
- Investigate working practices within the creative media industries; related to own plans for progression
- Prepare a work-based learning development strategy that enables monitoring and reflection.
- Review work-based learning and development through consultation with employer/client and tutor
- Evaluate own skills and knowledge development during work-based learning experience, to plan for the future
The honest bit
You’ve started things before
Most courses were built for a room full of people who aren’t you. A cohort moves on whether or not your week allowed it, and by the third week the thing you’re behind on becomes the reason you stop opening it.
There’s no cohort here, and no timetable to fall behind. Before anything starts, Zavmo asks when you’re sharpest and how long you can realistically sit down for, then builds the sessions around those answers. A bad fortnight changes your pace. It doesn’t put you behind.
And you only pay once you start learning. Searching and planning are free, and you can cancel any time — so the cost of finding out is an afternoon, not a year.
Your passport
Every credit is a stamp you keep
Level 5 credits are regulated. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you’ve earned and what’s next.
Each stamp is a real unit registered against this qualification.
Who’d teach you this

The Evidence Evaluator
Assessor
Helps you show what you can actually do, gathering the evidence that proves it as you learn.
Meet all twelve tutorsWhere this connects
Where these credits take you
A qualification is never a dead end here. See the jobs its credits open, the national occupational standards its units map to, and the future skills they quietly build.
- Agree requirements and parameters for design activity for productions
- Assess and select lighting requirements for film and TV
- Assess the viability of projects in conjunction with distributors and sales agents
- Capture data for use in visual effects
- Carry out editing projects to brief Legacy
- Clean up plates for compositing
- Comply with Telephony Codes in Broadcasting
- Comply with codes of conduct, regulations and standards when working in journalism
Where this can lead
Associate Audio Content Coordinator
Your journey starts here, but where it goes is really up to you. We're here to provide the opportunities and support, but your curiosity and drive will be the real engine of your career. The audio landscape is only getting bigger, and you could be a key player in shaping its future.
See the whole journey →Showing 6 roles, drawn from 179 job records mapped to this qualification.
Skills it covers
What the job actually needs. These are the standards the units are built against, in the words employers and awarding bodies already use for the work itself.
How you’ll actually learn this
One-to-one, on your own real work
A qualification is usually something done to you: sit the class, sit the exam, hope it sticks. Here it’s the opposite. You learn it one-to-one with a companion, on your own real work, and you keep going until you can use it, not just recall it.
Applied to your work in any of these jobs
- Remember
- Understand
- Apply
- Analyse
- Evaluate
- Create
Built for Pearson BTEC Level 5 Higher National Diploma in Creative Media Production
89 units in this credential, in the order it lists them, awarded by Pearson Education Ltd.
- 3D Modelling
- Advanced 3D Modelling
- Advanced Compositing for Film & Television
- Advanced Editing for Film & Television
- Advanced Film Production Studies
- Advanced Game Development Studies
and 83 more in the full unit list below.
One to one, not one to many
No two people run this the same way
A course is written once and handed to everyone. This is assembled around you, and keeps changing as it learns you. Five things it reads, and what each one changes.
- Your actual work Every unit is taught against a live piece of your own work, not a worked example from a textbook.
- What you already know The first conversation finds your starting point, so you skip what you can already do and spend the time on what you cannot.
- The conditions you learn under Not a learning-styles quiz. The evidence does not support those. The dimensions the research does back, read once and used to shape the plan.
- How far you got last time It picks up mid-thought. The tutor knows what you said, what you struggled with, and what it asked you to try.
- Which tutor suits the moment Twelve of them, each for a different kind of thinking. The one who walks you through a first idea is not the one who stress-tests it.
See how you learn, free. Eight questions, no sign-up. A directional taster; the diagnostic inside Zavmo goes deeper and keeps adapting.
Why it sticks
Most courses stop at remembering
There’s a well-known ladder of how deeply you learn something, called Bloom’s Taxonomy. Most courses get you up the first two rungs: you remember some facts, you pass a test, you forget it. Real skill lives at the top. Judging, deciding, creating. And this isn’t a generic ladder: every rung has a named Zavmo tutor who walks you up it.
- 6CreateThe Creative Catalyst
- 5EvaluateThe Evidence Evaluator
- 4AnalyseThe Analyst
- 3ApplyThe Coach
- 2UnderstandThe Connector
- 1RememberThe Builder
Where most courses leave you Where Zavmo takes you
The value
Why the companion is worth £70 a month
You’re not paying for the units. They’re regulated, and the same wherever you earn them. You’re paying for the one thing that decides whether you actually get there: a companion that makes them stick, on your real work.
That is one-to-one on this qualification, every day, on the work you already do, for £70 a month. Your first module is free, so you can see the teaching before you pay for any of it. Billed monthly, cancel any time and billing stops.
Earned on your own work, taught to the top.
Everything you just read, learned one-to-one on the job you already do. Your first module is free, so you can see the teaching before you pay for any of it.
Build my plan, freeNo card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.