AIM Qualifications · RQF Level 2
AIM Awards Level 2 Award in Skills for the Creative Industries
You don’t just earn this. You learn to use it, one-to-one, on your own real work.
- LevelRQF Level 2
- Total credits10
- Guided learning59 hours
- Units in this qualification83
Awarded by AIM Qualifications · on the Ofqual register
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See how this course maps onto your role
Ten quick questions, one per Future Fluency, asked against this qualification rather than a generic one.
About 5 minutes · No card · Nothing to commit to
What you’ll learn
What each unit actually teaches you to do
These are the units AIM Qualifications registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated, and every one you earn is yours to keep.
Approaches to Craft – Function and ObjectReal unit · AIM Qualifications
What you'll be able to do
- Know about the notion of crafts
- Use different techniques to hand build a functional object
- Produce objects using a wheel
- Decorate an object
- Plan ideas in 2D
- Understand Health and Safety issues in the studio
Approaches to Design – Making CeramicsReal unit · AIM Qualifications
What you'll be able to do
- Know about designing ceramics
- Be able make ceramics using model and mould techniques
- Use a mould to produce a slip cast ceramic object
- Decorate a ceramic object
- Know about Health and Safety issues in the studio
Approaches to Design – ResearchReal unit · AIM Qualifications
What you'll be able to do
- Understand industrial ceramic design
- Carry out research
- Develop ideas in 2D
- Understand Health and Safety issues
Art History in PracticeReal unit · AIM Qualifications
What you'll be able to do
- Understand the principle of Art History
- Understand the principles of an Art Historical Context
- Understand the significance of Art Historical research in its wider context
- Understand the changing nature of the artwork
Art and Design: Colour Theory and DesignReal unit · AIM Qualifications
What you'll be able to do
- Understand the terminology and concepts employed by colour
- Know about the elements of the colour spectrum
- Know about the relevance of colour in different historical periods
- Know about the psychological associations linked to colour
- Know about the spatial impact of colour
- Recognise the psychological associations linked to colour
Assisting in Inclusive Dance LeadershipReal unit · AIM Qualifications
What you'll be able to do
- Assist in workshop planning
- Introduce a workshop
- Facilitate a small group during a workshop
- Review a workshop
Combined Arts and CollaborationReal unit · AIM Qualifications
What you'll be able to do
- Understand the reasons for combined arts and collabouration
- Understand what is required for interdisciplinary working
- Know what support is available for collabourative working on arts projects and/or between art disciplines
- Know about the value and/or purpose of combined arts and collabouration
Composing LyricsReal unit · AIM Qualifications
What you'll be able to do
- Demonstrate the skills to compose lyrics and assess own skill development as a lyric writer.
Constructed Textiles: MethodsReal unit · AIM Qualifications
What you'll be able to do
- Know the value of sketchbook methodology
- Experiment with constructed textiles
- Use technical equipment within constructed textiles
- Understand historical and contemporary practice pertaining to constructed textiles
- Understand Health and Safety issues
Contemporary DanceReal unit · AIM Qualifications
What you'll be able to do
- Participate in contemporary technique classes
- Apply physical skills in class
- Reproduce patterns of movement
- Understand individual technical progress
Contextual Studies – The Early Twentieth CenturyReal unit · AIM Qualifications
What you'll be able to do
- Understand the influences of the early twentieth century on the nature of art and its practice
- Know about the links between artistic production and other socio-cultural concerns
- Undertake research
- Understand Health and Safety procedures
Costume for PerformanceReal unit · AIM Qualifications
What you'll be able to do
- Know about health and safety procedures required for costume for performance
- Understand how costume can enhance the performance and the overall production
- Understand the value of supporting research and notation for costume for performance
- Understand how to assemble costume from wardrobe
- Accessorise costume
Creating and Publishing WebsitesReal unit · AIM Qualifications
What you'll be able to do
- Use structures and styles for website creation
- Use software toolsto prepare content for websites
- Publish a website
Creative Craft SkillsReal unit · AIM Qualifications
What you'll be able to do
- Understand the health and safety requirements related to creative activity
- Develop own ideas for creative activity
- Experiment with media using a sketchbook and/or journal
- Use a range of materials and equipment
- Understand techniques that can be used to undertake creative activity
Design ProjectReal unit · AIM Qualifications
What you'll be able to do
- Source research material for a design project
- Plan design project work to meet deadlines
- Translate project ideas into final product
- Complete a design project in line with it’s project plan
- Understand the need to reflect on own design work
- Understand Health and Safety issues
Design StyleReal unit · AIM Qualifications
What you'll be able to do
- Understand the major characteristics of design for a range of styles and/or movements
- Understand terminology relevant to design practice and history
- Understand the key issues influencing development in design styles
- Extend own critical awareness and design vocabulary
- Undertake research for design assignments
Design for PerformanceReal unit · AIM Qualifications
What you'll be able to do
- Work to a budget
- Understand how set design is used as a tool for communication with audiences
- Follow health and safety guidelines
- Translate 2D set ideas into 3D stage areas
- Reflect on finished work
Develop and Adapt Sculpture IdeasReal unit · AIM Qualifications
What you'll be able to do
- Develop sculpture ideas creatively
- Adapt sculpture ideas
- Know about safe working environments
Digital Imaging and PrintingReal unit · AIM Qualifications
What you'll be able to do
- Understand digital imaging and printing
- Produce digital images and prints
- Understand photographic practice and health and safety procedures
Digital and Converging Technology in the Creative Media IndustriesReal unit · AIM Qualifications
What you'll be able to do
- Understand the application of digital technology across the creative media industry
- Understand key copyright issues affecting the use of digital technology in the creative media industry
- Understand the implications of converging technology in the creative media industry
- Test an idea for exploiting converging technology
Discovering MusicReal unit · AIM Qualifications
What you'll be able to do
- Know about classical music
- Know about types of popular music
- Know about the production of sound in musical instruments
- Understand the basic principles of music theory and notation
Drawing Application MethodsReal unit · AIM Qualifications
What you'll be able to do
- Explore drawing techniques and media
- Understand formal elements and surface qualities
- Produce a personal response
- Understand Health and Safety procedures
Drawing Development MethodsReal unit · AIM Qualifications
What you'll be able to do
- Know about different drawing media
- Know about drawing on different surfaces
- Understand three-dimensional form, mass, space, structure and scale
- Make drawings at varying tempos
- Understand the value of sketchbook methodology
- Understand Health and Safety procedures and safe studio practice
Drawing Methods for PaintingReal unit · AIM Qualifications
What you'll be able to do
- Use drawing media
- Use different drawing surfaces
- Know about the use of drawing in the preparation and making of paintings
- Use line and tone
- Know about the value of sketchbooks
- Understand the relationship between drawing and painting
- Know about Health and Safety procedures
Drawing and Digital Art SkillsReal unit · AIM Qualifications
What you'll be able to do
- Use basic hand drawing skills
- Demonstrate the use of basic drawing skills using digital software or drawing tablet
- Demonstrate the use of digital art techniques
Encountering Artwork/Art ObjectsReal unit · AIM Qualifications
What you'll be able to do
- Understand the relationship between an individual and their encounter/ engagement with an artwork/art object
- Understand the encounter of the artwork/art object in its wider environment
- Understand influence and engagement with the artwork/art object
- Understand the changing viewpoint of artwork/art object over time
Exploratory Drawing Methods - Using Textile Media and ApplicationsReal unit · AIM Qualifications
What you'll be able to do
- Develop visual work through experimentation
- Use drawing work within the specialism of textile design
- Understand Health and Safety issues
Group Devised Project – Drama SkillsReal unit · AIM Qualifications
What you'll be able to do
- Take direction
- Use teamwork skills to move a performance project forward
- Structure performance work to meet the needs of an audience
- Use scripting conventions
Improvisation and Performance SkillsReal unit · AIM Qualifications
What you'll be able to do
- Understand the nature of improvisation
- Devise performance through the process of improvisation
- Know about the functions of a given brief
- Contribute to a group devised performance
- Understand the value of evaluation
Investigating Film MusicReal unit · AIM Qualifications
What you'll be able to do
- Know about the linear development of film music
- Be able distinguish between film genres
- Distinguish between diagetic and non–diagetic film music
- Distinguish between original score for film and adaptation of pre-existing music
- Know about the use of music within film
Life DrawingReal unit · AIM Qualifications
What you'll be able to do
- Know about the principles underpinning life drawing
- Use proportion when drawing from a life model
- Know about the use of line and colour
- Know about the importance of keeping a personal sketchbook
- Work within identified Health and Safety procedures
Lighting in PhotographyReal unit · AIM Qualifications
What you'll be able to do
- Know about lighting for photography
- Use lighting sources for photography
- Know about safe photographic practice
Linear DrawingReal unit · AIM Qualifications
What you'll be able to do
- Translate three -dimensional subjects into two-dimensional linear drawings
- Use linear drawing
- Know about Health and Safety procedures
Make-up for PerformanceReal unit · AIM Qualifications
What you'll be able to do
- Follow health and safety procedures for performance make-up
- Know how make-up can enhance stage performance
- Apply make-up to create different effects
- Apply products safely to remove performance make-up
Making DanceReal unit · AIM Qualifications
What you'll be able to do
- Create movement phrases
- Warm up
- Combine movement phrases
- Dance with a partner or small group
Making MosaicsReal unit · AIM Qualifications
What you'll be able to do
- Design a piece of work suitable for mosaic
- Work with tesserae
- Use glues and adhesives to lay and seal the tesserae
- Grout up the final panel
- Understand Health and Safety procedures and safe studio practice
Materials ExplorationReal unit · AIM Qualifications
What you'll be able to do
- Collect and record information
- Experiment with ideas, techniques and materials
- Know about current market trends and preferences within design applications
- Recognise conventions
- Know about Health and Safety procedures
Media Content Design and Production Personal Project ManagementReal unit · AIM Qualifications
What you'll be able to do
- Plan design project work, setting realistic goals and timelines to meet specified deadlines
- Translate initial project ideas and concepts into a tangible and finished final product, demonstrating creative and technical skills
Organising a Community Arts Activity or ProjectReal unit · AIM Qualifications
What you'll be able to do
- Know the value-based purpose of a community organised arts activity or project
- Know about the development stages of a community organised arts activity or project
- Know the competencies required by a community organiser for and arts activity or project
- Understand the significance of the outcomes of a community organised arts activity or project
Painting Methods - Mixed MediaReal unit · AIM Qualifications
What you'll be able to do
- Use mixed media methods
- Use mixed-media materials, techniques and methods
- Know the value of supporting research and notation
- Produce work which shows choice of form and content
- Know about Health and Safety procedures
Painting Methods - Organising ImagesReal unit · AIM Qualifications
What you'll be able to do
- Organise pictorial images
- Employ working methods through composition in both experimental and finalised artwork
- Know the importance of supporting research and notation
- Produce work, which shows choice of form and content
- Know about Health and Safety procedures
Painting Methods - Painting the Human FigureReal unit · AIM Qualifications
What you'll be able to do
- Know about the key concepts involved in the depiction and representation of the human figure
- Understand the human figure in painting
- Understand the value of supporting research and notation
- Produce work which shows choice of form and content
- Know about Health and Safety issues
Painting Methods - Pictorial LanguageReal unit · AIM Qualifications
What you'll be able to do
- Know about approaches to pictorial language
- Know the value of sketchbook methodology
- Produce work, which shows choice of form and content
- Know about Health and Safety
Painting Methods - Surface and FormReal unit · AIM Qualifications
What you'll be able to do
- Investigate ways of inflecting the painted surface
- Know about surface form and painted effects
- Know the value of sketchbook methodology
- Produce finalised artwork, using visual information from different sources
- Know about colour theory and mixing
- Know about Health and Safety procedures
Painting Methods - Using Pictorial SystemsReal unit · AIM Qualifications
What you'll be able to do
- Use composition and two-dimensional space
- Use pictorial systems and the 2-dimensional organisation
- Know the importance of supporting research and notation
- Know about aspects of organising visual images, content and subject matter
- Understand Health and Safety procedures
Painting Methods and AppropriationReal unit · AIM Qualifications
What you'll be able to do
- Know about the historical contexts of painting
- Work practically using formal means of two-dimensional image making
- Translate ideas and images to through pictorial juxtaposition
- Research and collect information for ideas development
- Know about Health and Safety procedures
Photography - Using a Camera and AccessoriesReal unit · AIM Qualifications
What you'll be able to do
- Use a camera and accessories to create images
- Frame the image
- Transfer images from a camera for printing
- Know about Health and Safety procedures
Photography – Using a TripodReal unit · AIM Qualifications
What you'll be able to do
- Use a tripod with a camera
- Understand relevant Health and Safety issues and procedures
Photography: A Creative Approach to Picture MakingReal unit · AIM Qualifications
What you'll be able to do
- Plan a photographic assignment
- Know the value of research
- Apply a negotiated approach to a picture making assignment
- Put together images
- Know about Health and Safety procedures
Pitching a Media Product Idea to an AudienceReal unit · AIM Qualifications
What you'll be able to do
- Pitch an idea for a media product to an audience
- Produce a written/illustrated document to accompany a pitch
- Critique a media product idea and pitch
- Reflect on own idea and pitch performance
Plan, Lead and Evaluate a Series of Dance SessionsReal unit · AIM Qualifications
What you'll be able to do
- Plan a series of dance sessions.
- Lead a series of dance sessions.
- Understand the purpose of feedback.
- Evaluate a dance session.
Printmaking - Experimental Methods in Relief PrintingReal unit · AIM Qualifications
What you'll be able to do
- Make print using elements of found or textured material
- Use printmaking tools and equipment to make a print
- Use hand-burnishing to make proofs
- Plan and carry through a print
- Know the functions of paper in the relief printing process
- Know about Health and Safety procedures
Printmaking Methods - EtchingReal unit · AIM Qualifications
What you'll be able to do
- Generate monotypes for transfer to plate
- Lay a hard and a soft ground
- Know about the pictorial problems
- Produce a plate
- Know about the value of sketchbook methodology
- Know about the importance of maintaining good standards of cleanliness in the Print Room
- Know about Health and Safety procedures
Printmaking Methods - Relief PrintingReal unit · AIM Qualifications
What you'll be able to do
- Know about the techniques for relief printing
- Make a personal colour chart
- Know about the value of sketchbook methodology
- Know about the importance of maintaining good standards of cleanliness in the Print Room
- Know about Health and Safety procedures and safe studio practice
Printmaking Methods – DrypointReal unit · AIM Qualifications
What you'll be able to do
- Know about the characteristics of metals
- Make proofs on the different types of paper used in printmaking
- Mark and print a dry-pointed plate
- Know the value of sketchbook methodology
- Know about the importance of maintaining good standards of cleanliness in the Print Room
- Know about Health and Safety procedures
Printmaking – Research Methods for PrintmakingReal unit · AIM Qualifications
What you'll be able to do
- Use supporting research and notation to develop ideas and techniques
- Make prints
- Know about Health and Safety procedures and safe studio practice
Professional Development in the Performing Arts IndustryReal unit · AIM Qualifications
What you'll be able to do
- Know about career and progression opportunities within the performing arts industry
- Design and monitor a professional development plan
Rehearsal SkillsReal unit · AIM Qualifications
What you'll be able to do
- Understand the purpose of rehearsing
- Plan a rehearsal
- Use rehearsal techniques
- Review the rehearsal process
Research Methods for PaintingReal unit · AIM Qualifications
What you'll be able to do
- Know about methods for the use of observation and drawn, painted and photographic images as providers of suitable information from which to paint
- Know the importance of supporting research and notation
- Use visual information from a variety of sources
- Know about Health and Safety issues and safe studio practice
Research and Design SkillsReal unit · AIM Qualifications
What you'll be able to do
- Know about the concepts of style in a design historical context
- Know about design methods
- Collect, file, collate and store research material
- Know about the need for professional research and procurement skills
- Carry out Health and Safety procedures
Research for Creative Media ProductionReal unit · AIM Qualifications
What you'll be able to do
- Use research methods and techniques to gather material for a media production
- Use research methods and techniques to investigate an existing media product
- Know about research methods and techniques
- Present results of research
Sound for VideoReal unit · AIM Qualifications
What you'll be able to do
- Understand the purpose and function of diagetic and non-diagetic sound
- Source appropriate sound accompaniment for a video production
- Create and record appropriate sound accompaniment for a video production
- Integrate diegetic and non diegetic sound into a video product
- Review own sound source/creation work
Surface Pattern Methods - Pattern RepeatReal unit · AIM Qualifications
What you'll be able to do
- Use research material
- Know about the need for competent use of textile techniques and media
- Use pattern repeat in the production of textile designs
- Understand the problems associated with pattern repeat
- Know about Health and Safety issues
Technical Skills for PerformanceReal unit · AIM Qualifications
What you'll be able to do
- Know about the technical requirements of a performance
- Use technical skills in a performance arts context
- Employ technical skills in order to enhance creative performance
Textile Design Skills Development - Production RealisationReal unit · AIM Qualifications
What you'll be able to do
- Execute a finished piece of textile design work
- Translate research and design development work to final production
- Use time management skills
- Understand Health and Safety issues
Textile Workshop - Techniques and ProcessesReal unit · AIM Qualifications
What you'll be able to do
- Document material to support textile design and production
- Produce experimental samples of textile design
- Understand different ways to solve problems with textiles
- Understand Health and Safety issues
The Origins of Modern ArtReal unit · AIM Qualifications
What you'll be able to do
- Know about the development of the history of practice in the origins of Modern Art
- Research and develop ideas about the origins of Modern Art
The Photographic ProjectReal unit · AIM Qualifications
What you'll be able to do
- Research for a photographic project
- Undertake a photographic project
- Apply safe photographic practice
Tonal Drawing MethodsReal unit · AIM Qualifications
What you'll be able to do
- Use media for tonal drawing
- Create a three dimensional form on a two dimensional surface
- Know how light and shade reveals form
Use Materials and Resources to Develop Cake Decoration TechniquesReal unit · AIM Qualifications
What you'll be able to do
- Use materials and resources to develop cake decoration techniques
- Decorate cakes
Use Materials and Resources to Develop Ceramics TechniquesReal unit · AIM Qualifications
What you'll be able to do
- Use materials and resources to develop ceramics techniques
Use Materials and Resources to Develop Embroidery TechniquesReal unit · AIM Qualifications
What you'll be able to do
- Use material and resources to develop embroidery techniques
- Embroider using different techniques and materials
Use Materials and Resources to Develop Floral Crafts TechniquesReal unit · AIM Qualifications
What you'll be able to do
- Use materials and resources to develop floral crafts techniques
Use Materials and Resources to Develop Photography TechniquesReal unit · AIM Qualifications
What you'll be able to do
- Use materials and resources to develop photography techniques
Use Materials and Resources to Develop Silversmithing TechniquesReal unit · AIM Qualifications
What you'll be able to do
- Use material and resources to develop silversmithing techniques
- Use skills in silversmithing
Use materials and resources to develop ceramics techniquesReal unit · AIM Qualifications
What you'll be able to do
- Use materials and resources to develop ceramics techniques
Use materials and resources to develop floral crafts techniquesReal unit · AIM Qualifications
What you'll be able to do
- Use materials and resources to develop floral crafts techniques
Use materials and resources to develop photography techniquesReal unit · AIM Qualifications
What you'll be able to do
- Use materials and resources to develop photography techniques
Using a Film or Digital CameraReal unit · AIM Qualifications
What you'll be able to do
- Know about the contexts and approaches to photography
- Use the characteristics of camera systems
- Control a camera
- Employ photographic practice
Video ProductionReal unit · AIM Qualifications
What you'll be able to do
- Carry out pre-production for a proposed video product
- Contribute in a technical capacity to the creation of a video product
- Carry out post-production for a video product
- Review own video production work.
Video PublishingReal unit · AIM Qualifications
What you'll be able to do
- Understand the various encoding techniques, resolutions and codecs for high quality video
- Encode video for various online social media platforms
- Upload encoded video
Working in the Performing Arts IndustryReal unit · AIM Qualifications
What you'll be able to do
- Know different types of organisations in the performing arts industry
- Know job roles in the performing arts industry
Working with Digital ImagesReal unit · AIM Qualifications
What you'll be able to do
- Use an appropriate software package to manipulate digital images
- Manage and share digital images
- Understand the copyright, legal and ethical considerations relating to digital image creation and use
The honest bit
You’ve started things before
Most courses were built for a room full of people who aren’t you. A cohort moves on whether or not your week allowed it, and by the third week the thing you’re behind on becomes the reason you stop opening it.
There’s no cohort here, and no timetable to fall behind. Before anything starts, Zavmo asks when you’re sharpest and how long you can realistically sit down for, then builds the sessions around those answers. A bad fortnight changes your pace. It doesn’t put you behind.
And you only pay once you start learning. Searching and planning are free, and you can cancel any time — so the cost of finding out is an afternoon, not a year.
Your passport
Every credit is a stamp you keep
Level 2 credits are regulated. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you’ve earned and what’s next.
Each stamp is a real unit registered against this qualification.
Who’d teach you this

The Evidence Evaluator
Assessor
Helps you show what you can actually do, gathering the evidence that proves it as you learn.
Meet all twelve tutorsWhere this connects
Where these credits take you
A qualification is never a dead end here. See the jobs its credits open, the national occupational standards its units map to, and the future skills they quietly build.
- Age and Distress Costumes
- Assist with dressing stunt doubles
- Carry out and present research for film or television productions
- Carry out evaluation of your arts activities
- Innovate and experiment in craft practice
Where this can lead
Associate Video Producer
Your journey starts here, but where it goes is really up to you. We're committed to providing the opportunities and support for you to build a fantastic career in video content. If you bring the passion and the drive, we'll help you unlock your full potential.
See the whole journey →Skills it covers
What the job actually needs. These are the standards the units are built against, in the words employers and awarding bodies already use for the work itself.
How you’ll actually learn this
One-to-one, on your own real work
A qualification is usually something done to you: sit the class, sit the exam, hope it sticks. Here it’s the opposite. You learn it one-to-one with a companion, on your own real work, and you keep going until you can use it, not just recall it.
Applied to your work in any of these jobs
- Remember
- Understand
- Apply
- Analyse
- Evaluate
- Create
Built for AIM Awards Level 2 Award in Skills for the Creative Industries
80 units in this credential, in the order it lists them, awarded by AIM Qualifications.
- Approaches to Craft – Function and Object
- Approaches to Design – Making Ceramics
- Approaches to Design – Research
- Art History in Practice
- Art and Design: Colour Theory and Design
- Assisting in Inclusive Dance Leadership
and 74 more in the full unit list below.
One to one, not one to many
No two people run this the same way
A course is written once and handed to everyone. This is assembled around you, and keeps changing as it learns you. Five things it reads, and what each one changes.
- Your actual work Every unit is taught against a live piece of your own work, not a worked example from a textbook.
- What you already know The first conversation finds your starting point, so you skip what you can already do and spend the time on what you cannot.
- The conditions you learn under Not a learning-styles quiz. The evidence does not support those. The dimensions the research does back, read once and used to shape the plan.
- How far you got last time It picks up mid-thought. The tutor knows what you said, what you struggled with, and what it asked you to try.
- Which tutor suits the moment Twelve of them, each for a different kind of thinking. The one who walks you through a first idea is not the one who stress-tests it.
See how you learn, free. Eight questions, no sign-up. A directional taster; the diagnostic inside Zavmo goes deeper and keeps adapting.
Why it sticks
Most courses stop at remembering
There’s a well-known ladder of how deeply you learn something, called Bloom’s Taxonomy. Most courses get you up the first two rungs: you remember some facts, you pass a test, you forget it. Real skill lives at the top. Judging, deciding, creating. And this isn’t a generic ladder: every rung has a named Zavmo tutor who walks you up it.
- 6CreateThe Creative Catalyst
- 5EvaluateThe Evidence Evaluator
- 4AnalyseThe Analyst
- 3ApplyThe Coach
- 2UnderstandThe Connector
- 1RememberThe Builder
Where most courses leave you Where Zavmo takes you
The value
Why the companion is worth £70 a month
You’re not paying for the units. They’re regulated, and the same wherever you earn them. You’re paying for the one thing that decides whether you actually get there: a companion that makes them stick, on your real work.
That is one-to-one on this qualification, every day, on the work you already do, for £70 a month. Your first module is free, so you can see the teaching before you pay for any of it. Billed monthly, cancel any time and billing stops.
Earned on your own work, taught to the top.
Everything you just read, learned one-to-one on the job you already do. Your first module is free, so you can see the teaching before you pay for any of it.
Build my plan, freeNo card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.