City and Guilds of London Institute · RQF Level 2
City & Guilds Level 2 Certificate in Creative Techniques in Interiors (QCF)
You don’t just earn this. You learn to use it, one-to-one, on your own real work.
- LevelRQF Level 2
- Total credits20
- Guided learning79 hours
- Units in this qualification12
Awarded by City and Guilds of London Institute · on the Ofqual register
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See how this course maps onto your role
Ten quick questions, one per Future Fluency, asked against this qualification rather than a generic one.
About 5 minutes · No card · Nothing to commit to
What you’ll learn
What each unit actually teaches you to do
These are the units City and Guilds of London Institute registers against this qualification. It is a catalogue, not a syllabus. Which of them you take depends on the combination the qualification requires, and that is set by the awarding body rather than by us. Every unit here is regulated, and every one you earn is yours to keep.
Decorative Effects - Broken Colour EffectsReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the decorative use of broken colour techniques
- Use principles of colour, line, texture, shape and form as relevant, to inform the design for a wooden item using broken colour techniques
- Plan and manage the creation of the item to the working design
- Work safely and effectively
- Make a well designed decorated item to a saleable standard
Decorative Effects – A Sample Collection of Contemporary Paint EffectsReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to contemporary painted surfaces
- Use principles of colour, line, texture, shape and form as relevant, to inform the design of contemporary painted surfaces
- Plan and manage the making of the samples
- Work safely and effectively
- Make a well constructed collection of painted samples to a saleable standard
Decorative Effects – A Set of Full Sized Stained and Polished Stool or Chair LegsReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the use of staining and polishing wooden surfaces
- Use principles of colour, line, texture, shape and form as relevant, to inform the design for stained and polished wooden artefacts
- Plan and manage the creation of the items to the working design
- Work safely and effectively
- Make well designed stained and polished wooden items to a saleable standard
Decorative Effects – Application of Metal LeafReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the use of metal leaf as a decorative effect
- Use principles of colour, line, texture, shape and form as relevant, to inform the design for items decorated with metal leaf
- Plan and manage the creation of the item to the working design
- Work safely and effectively
- Make a well designed item with applied metal leaf, to a saleable standard
Decorative Effects – MarblingReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the decorative use of marbling techniques
- Use principles of colour, line, texture, shape and form as relevant, to inform the design for a wooden or metal item using marbling techniques
- Plan and manage the creation of the item to the working design
- Work safely and effectively
- Make a well designed decorated item to a saleable standard
Decorative Effects – Stained and Polished Box or Display CaseReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the use of staining and polishing wooden surfaces
- Use principles of colour, line, texture, shape and form as relevant, to inform the design for a stained and polished wooden artefact
- Plan and manage the creation of the item to the working design
- Work safely and effectively
- Make a well designed stained and polished wooden item to a saleable standard
Decorative Effects – Wood GrainingReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the decorative use of wood graining techniques
- Use principles of colour, line, texture, shape and form as relevant, to inform the design for a wooden item using wood graining techniques
- Plan and manage the creation of the item to the working design
- Work safely and effectively
- Make a well designed decorated item to a saleable standard
DesignReal unit · City and Guilds of London Institute
What you'll be able to do
- Experiment and use principles of colour theory
- Experiment and use qualities of line and mark making
- Create texture using a variety of materials and techniques
- Develop shape and form
- Work safely and effectively
Design for Interiors - Interior Design, Bedroom with En Suite Shower RoomReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the décor of bedrooms with en suite shower rooms
- Use principles of colour, line, texture, shape and form as relevant, to inform the design of a bedroom and en suite shower room
- Plan and manage the design of the room
- Work safely and effectively
- Make a well designed room plan to a saleable standard
Design for Interiors - Interior Design, Home Based OfficeReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the décor of home based offices
- Use principles of colour, line, texture, shape and form as relevant, to inform the design of a home based office
- Plan and manage the design of the room
- Work safely and effectively
- Make a well designed room plan to a saleable standard
Design for Interiors - Interior Design, Loft SpaceReal unit · City and Guilds of London Institute
What you'll be able to do
- Investigate contextual influences relating to the décor of loft spaces
- Use principles of colour, line, texture, shape and form as relevant, to inform the design of a loft space
- Plan and manage the design of the room
- Work safely and effectively
- Make a well designed room plan to a saleable standard
Sampling – Exploring Potential of Ideas and MaterialsReal unit · City and Guilds of London Institute
What you'll be able to do
- Select a process or idea to be sampled
- Select materials, tools and equipment to sample a practical process or idea
- Experiment and explore the potential of traditional and non traditional materials, tools and equipment by sampling a practical process or idea
- Adjust the working method to create the required finish
- Note the processes involved, store the samples and evaluate the experiment
The honest bit
You’ve started things before
Most courses were built for a room full of people who aren’t you. A cohort moves on whether or not your week allowed it, and by the third week the thing you’re behind on becomes the reason you stop opening it.
There’s no cohort here, and no timetable to fall behind. Before anything starts, Zavmo asks when you’re sharpest and how long you can realistically sit down for, then builds the sessions around those answers. A bad fortnight changes your pace. It doesn’t put you behind.
And you only pay once you start learning. Searching and planning are free, and you can cancel any time — so the cost of finding out is an afternoon, not a year.
Your passport
Every credit is a stamp you keep
Level 2 credits are regulated. They don’t vanish when a subscription ends or a website closes. They travel to any employer, and Zavmo keeps the map of what you’ve earned and what’s next.
Each stamp is a real unit registered against this qualification.
Who’d teach you this

The Evidence Evaluator
Assessor
Helps you show what you can actually do, gathering the evidence that proves it as you learn.
Meet all twelve tutorsWhere this connects
Where these credits take you
A qualification is never a dead end here. See the jobs its credits open, the national occupational standards its units map to, and the future skills they quietly build.
Where this can lead
Workplace Designer
Your journey here as a Workplace Designer is just the beginning. We're committed to helping you grow, whether that's becoming a deep technical specialist, a project leader, or eventually, a strategic leader shaping our entire real estate footprint. Your career path is yours to build, and we'll provide the tools and opportunities to get you there.
See the whole journey →How you’ll actually learn this
One-to-one, on your own real work
A qualification is usually something done to you: sit the class, sit the exam, hope it sticks. Here it’s the opposite. You learn it one-to-one with a companion, on your own real work, and you keep going until you can use it, not just recall it.
Applied to your work in any of these jobs
- Remember
- Understand
- Apply
- Analyse
- Evaluate
- Create
Built for City & Guilds Level 2 Certificate in Creative Techniques in Interiors (QCF)
12 units in this credential, in the order it lists them, awarded by City and Guilds of London Institute.
- Decorative Effects - Broken Colour Effects
- Decorative Effects – A Sample Collection of Contemporary Paint Effects
- Decorative Effects – A Set of Full Sized Stained and Polished Stool or Chair Legs
- Decorative Effects – Application of Metal Leaf
- Decorative Effects – Marbling
- Decorative Effects – Stained and Polished Box or Display Case
and 6 more in the full unit list below.
One to one, not one to many
No two people run this the same way
A course is written once and handed to everyone. This is assembled around you, and keeps changing as it learns you. Five things it reads, and what each one changes.
- Your actual work Every unit is taught against a live piece of your own work, not a worked example from a textbook.
- What you already know The first conversation finds your starting point, so you skip what you can already do and spend the time on what you cannot.
- The conditions you learn under Not a learning-styles quiz. The evidence does not support those. The dimensions the research does back, read once and used to shape the plan.
- How far you got last time It picks up mid-thought. The tutor knows what you said, what you struggled with, and what it asked you to try.
- Which tutor suits the moment Twelve of them, each for a different kind of thinking. The one who walks you through a first idea is not the one who stress-tests it.
See how you learn, free. Eight questions, no sign-up. A directional taster; the diagnostic inside Zavmo goes deeper and keeps adapting.
Why it sticks
Most courses stop at remembering
There’s a well-known ladder of how deeply you learn something, called Bloom’s Taxonomy. Most courses get you up the first two rungs: you remember some facts, you pass a test, you forget it. Real skill lives at the top. Judging, deciding, creating. And this isn’t a generic ladder: every rung has a named Zavmo tutor who walks you up it.
- 6CreateThe Creative Catalyst
- 5EvaluateThe Evidence Evaluator
- 4AnalyseThe Analyst
- 3ApplyThe Coach
- 2UnderstandThe Connector
- 1RememberThe Builder
Where most courses leave you Where Zavmo takes you
The value
Why the companion is worth £70 a month
You’re not paying for the units. They’re regulated, and the same wherever you earn them. You’re paying for the one thing that decides whether you actually get there: a companion that makes them stick, on your real work.
That is one-to-one on this qualification, every day, on the work you already do, for £70 a month. Your first module is free, so you can see the teaching before you pay for any of it. Billed monthly, cancel any time and billing stops.
Earned on your own work, taught to the top.
Everything you just read, learned one-to-one on the job you already do. Your first module is free, so you can see the teaching before you pay for any of it.
Build my plan, freeNo card. See how this qualification maps onto your role and meet the tutors who’d teach it, free. The learning begins when you subscribe. It’s £70 a month, billed monthly. Cancel any time and billing stops.